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UT3 DM-Maw [final beta]

Discussion in 'Content Releases' started by Asura, May 13, 2008.

  1. Asura

    Asura New Member

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    DM-Maw [finished]

    Name: DM-Maw
    Version: Final
    Compatibility: UT3 v1.2
    Players: 2-16 supported, 4-10 recommended

    In-game description:

    Liandri scientists have confirmed that the dead world of
    Hathos Moloch once teemed with life, giving rise to ocean mammals
    of tremendous stature compared to those on Earth. Now, millions of
    years later, all that remains of a marine paradise and a proud
    civilisation are rocks, ruins, and sun-dried blood.

    Filefront download link:
    http://files.filefront.com/DM+Maw+Final+for+UT3+by+Asura/;10228785;/fileinfo.html

    Screenshots:

    [​IMG]

    Supplementary description:

    This is the final update of the map.

    Upon getting Unreal Tournament 3, I was disappointed that, despite
    their very high quality, the maps were relatively few compared to
    UT2k4. In particular, one of my favourite maps from the 2k series
    was absent, DM-Antalus. I was in need of a mapping project to help
    me learn the ins and outs of UE3, so I decided to make a map that,
    though not a clone, was something of a homage to Antalus. The final
    level is quite different to its forbear, but overall I'm happy with
    how it turned out; I hope you will be just as pleased.

    My content:

    - The design beyond the barebones "like Antalus" brief
    - All static meshes except the smoke column, trees and skydome
    - The textures and materials for those meshes
    - The terrain (modelled by me, but using Epic's textures)

    The map is designed for 4-10 players, though it will support up to
    16. It's a little large for less than 4, but it still works as a
    more tense setting for small matches.

    Given the map's somewhat open nature, a conscious decision was made
    to leave the Sniper Rifle out of the weapons available. It could
    be put into the map for a future revision, if there is any feedback.

    Special thanks go to everyone who helped me on the BeyondUnreal forums (be it actual help or just keeping me entertained whilst I waited for replies to questions :) ), my friends Stanto and Wroth, and everyone else who has played/will play the map.
     
    Last edited: May 16, 2008
  2. Zennex

    Zennex The almighty w00tfish

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    looks coo, will give a test run if you upload. I recommend yousendit or rapidshare.
     
  3. Larkin

    Larkin Gone

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    Filefront

    Here is a link to the site so you don't have to find it.

    Looks great btw.
     
  4. Asura

    Asura New Member

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    EDIT: Fixed some errors, going to rebuild and upload it within the hour.
     
    Last edited: May 13, 2008
  5. Asura

    Asura New Member

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    OK all, I've now added a filefront download link so you can try it out. This was my first real effort at mapping for UE3, and my first completed community map for Unreal in general, so I just want to thank everyone here again for all the help they've been whilst I struggled through the teething process.

    Happy fragging! :)
     
  6. Asura

    Asura New Member

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    I've uploaded a new version, 1.1 - this fixes some of the minor issues that were raised by those that have already playtested the map. The link in the starter post of the thread has been changed to the location of the new version.

    Basically I flooded the underground area and moved the redeemer, as well as fixing one or two minor visual errors and adding some bounding volumes. Hope everyone likes it!
     
  7. Asura

    Asura New Member

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    OK, this has now reached its final version. I hope people enjoy it!
     
  8. dwax

    dwax AHH TEH KILLA BEEZ

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    Can't find the file. You need to fix the link, even if you serch it can't be found.
     
  9. Asura

    Asura New Member

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    Ah sorry, it's fixed now.
     
  10. Sir_Squiggles

    Sir_Squiggles Knight of the Wound Table.

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    Really nice! I like seeing these open outdoor DM maps. Keep up the good work.
    :2thumb:
     
  11. Grogan

    Grogan New Member

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    Good job on this one. I like the eerie yellow look of the landscape and atmosphere. I also like the jump pads and bridge to cross.
     
  12. Angel_Mapper

    Angel_Mapper Goooooooats

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    Creepy. Looks like Morrowind.
     
  13. JD2

    JD2 New Member

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    The download link to this map is dead. Please re-upload it.
     
  14. Juggalo Kyle

    Juggalo Kyle Sup brah.

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    How dare you..... :mad:
     
  15. SkaarjMaster

    SkaarjMaster enemy of time

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    good wide-open atmosphere with music and landscape (“rocks, ruins and sun-dried blood”) at sunrise/sunset; take a little while to look around and explore before starting a battle, it can help. The bots are good, but I would switch out the shock rifle with a good powerup and add a couple more weapon pickups. What underground area? :minigun:
     

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