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UT3 DM-Furnace

Discussion in 'Content Releases' started by Thrallala, Jul 11, 2014.

  1. Thrallala

    Thrallala Wait, if you're here then that means...

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    Title - DM-Furnace

    Requirements: UT3 + Patch 2.1

    Download - https://www.mediafire.com/?g2x8m1nsdyxih1f

    Screenshots -
    [screenshot]http://i.imgur.com/L7qaIRw.jpg[/screenshot]
    http://s9.postimg.org/3yu3qmxhp/image.jpg
    http://s9.postimg.org/p77s82byl/image.jpg
    http://s9.postimg.org/d2nxdc9ot/image.jpg

    Pickups available:
    Enforcer
    Bio Rifle
    Shock Rifle
    Link Gun
    Flak Cannon
    Rocket Launcher
    Sniper Rifle

    Tigh Pads
    Super Helm
    Shield Belt

    Udmg

    Gameplay
    Medium/large sized Deathmatch featuring a winter/volcano theme.
    Best suited for 6-10 players.
    The Udmg powerup is located within the mountain and is accessed through the use of jumppads (the two purple ones located on the outer edges of the playable area).

    Story
    An ancient tournament battleground reopened as volcanic activity clashes with an extremely cold environment.


    Credits
    The UOF team for their invaluable feedback, beta testing and motivation: Bl!tz, SteveLois, Lord_PorkSword, Achernar, DarK, Diesalot, NOVA, 1xTrEmE, Odedge. This map would not exist without you guys!
    Epic Games for various assets and the editor
    Hourences for rock/terrain textures and tutorials
    Odedge for directional jumppads
    ShadeMistress for the skydome texture


    Author's notes
    This is my final map for Unreal Tournament 3.
     
    Last edited: Aug 27, 2014
  2. Carbon

    Carbon Altiloquent bloviator.

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    Good stuff! Thanks for your work mate. Cool mix of elements in the map that work together well. I haven't played it thoroughly, but the cursory run was very cool. Last map? Moving on to other things? UE4?

    Anyhow, well done and thanks again! :)
     
  3. stevelois

    stevelois New Member

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    A level that look beautiful, play well with lot’s of ambiance and custom stuff, really a must-have UT3 custom level :D

    THX for this awesome map my friend :)
     
  4. Vaskadar

    Vaskadar It's time I look back from outer space

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    I like that style you've got going for it, definitely. I'd have to play it to give you some feedback on things you may have missed, but otherwise, looks great!
     
  5. Thrallala

    Thrallala Wait, if you're here then that means...

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    Thanks for commenting.

    about UT4, maybe. :)
     
  6. Median12

    Median12 Mapper

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    After adding the files it was actually VERY good man!

    I loved the snow textures (Materials?)

    I checked your .upk file, very good

    Custom mapping is so cool, I enjoy changing "out the box" stuff to be honest...but new .upk is wonderful

    To be an idiot can I "borrow a couple"? If I add you to the ReadMe Credits?

    I hope so because I love new stuff :)


    If you D/l my VCTF map Sigmund_Black then you'll understand how bots work towards their goal..............they want the flag ....but also coz Epic scripters changed the way..... they act in AI! They also understand to go for pickups normally as they do a Deathmatch ideal which is "go for the type 9 weapon" um THAT changes their clauses though........and a DAMN fine VCTF!

    That makes every game VCTF or CTF game different...............which I suppose is cool as.

    Not "Go towards Flag with a bad weapon" ...............I studied how the bots (NPC's) work so many times and eventually worked something out........I might be wrong but it works :)

    Depends where you add the TeamPlayer Starts.

    2 things though....too many small medipacks and I mainly and, for me.. was I ended up running around a lot with the ShockRifle. Annoying weapon for me lol!

    apart from that your level making is cool and you need to work on weapon placement, I did love the normal medi before the walkway though, good idea!
     
    Last edited: Aug 26, 2014
  7. Thrallala

    Thrallala Wait, if you're here then that means...

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    Sure thing, check your PM
     
  8. Median12

    Median12 Mapper

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    I had popup Blocker on and the PM dissappered !

    Send again please
     
  9. SkaarjMaster

    SkaarjMaster enemy of time

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    Not sure what my problem is, but I just can't get back to reviewing maps right now. Hopefully, I'll make some progress before the end of the year.
     

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