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DM-Eros

Discussion in 'Unreal Tournament' started by MakeMeUnreal, Sep 16, 2017.

  1. MakeMeUnreal

    MakeMeUnreal Member

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    DM-Eros​
    ----------------------------------------------------------​


    Hidden deep within the very cliffs of the Begorn mountains this ancient Nali templecomplex remained untouched by the foul presence of the Skaarj.
    Now as the planet been overrun' by a greater demon, the vast rooms of the bath give place to a sport done by the pale-skinned-came-from-the-stars.

    Once a haven of the Tori'Ni Nali tribe now it's the home of filth.

    Developer: Molnár "makemeunreal" Balázs
    Status/Estimated release date: WIP/October 1st
    Platform: Unreal Tournament
    Gametype: Deathmatch
    ------------------------------------------------------------------------------​


    My first entry to the Chaos Mapping Contest held at ut99.org
    Official thread with rules, requirements: https://ut99.org/viewtopic.php?f=1&t=12367 Map's official thread:
    ------------------------------------------------------------------------------------------------------------​


    WIP shot#1
    [​IMG]
    The upper floor in a very early stage.
    Note that there's no Skybox, proper lighting, texture work, geoemtry.
    The point of this image is to show off the map's theme.
     
  2. medor

    medor Member

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  3. MakeMeUnreal

    MakeMeUnreal Member

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    Wow. I'll check it out! Thank you medor! Be sure to check the official thread. Most updates will be announced there.
     
  4. MakeMeUnreal

    MakeMeUnreal Member

    Joined:
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    DM-CMC-Letitia​
    ----------------------------------------------------------​


    [​IMG]

    Hidden deep within the very cliffs of the Begorn mountains this ancient Nali templecomplex remained untouched by the foul presence of the Skaarj.
    Now as the planet been overrun' by a greater demon, the vast rooms of the bath give place to a sport done by the pale-skinned-came-from-the-stars.

    Once a haven of the Tori'Ni Nali tribe now it's the home of filth.

    Developer: Molnár "makemeunreal" Balázs
    Status/Estimated release date: WIP/October 1st
    Platform: Unreal Tournament
    Gametype: Deathmatch
    ------------------------------------------------------------------------------​


    My first entry to the Chaos Mapping Contest held at ut99.org
    Official thread with rules, requirements: https://ut99.org/viewtopic.php?f=1&t=12367 Map's official thread:
    ------------------------------------------------------------------------------------------------------​


    WIP shot#1
    [​IMG]
    The upper floor in a very early stage.
    Note that there's no Skybox, proper lighting, texture work, geoemtry.
    The point of this image is to show off the map's theme.


    WIP shot#2
    [​IMG]
    Another WIP area, not that much to see.
    Note that there's no Skybox, proper lighting, texture work, geoemtry.
    The point of this image is to show off the map's theme.


    WIP shot#3
    [​IMG]
    I tried not to use trees and plants but I can't force myself to not populate my maps with massive ammounts of vegetation.
    So, the central pool in a very early stage. Note that there are no light sources placed.


    WIP shot#4
    [​IMG]
    The very first light source.

    WIP shot#5
    [​IMG]
    First time runnin' in UT.

    Extra#1
    [​IMG]
    The very first and basic foundation of the map.
     
  5. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

    Joined:
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    Messages:
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    I see you made a sketch. I used to do that when working on the BloodGate mod but never really otherwise...
    Why the name change? What was wrong with Eros?
     
  6. MakeMeUnreal

    MakeMeUnreal Member

    Joined:
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    Well. There were several reasons behind the namechange.
    The name changed as the whole theme did, since my original plans had to be thrown away.
     
  7. MakeMeUnreal

    MakeMeUnreal Member

    Joined:
    Oct 6, 2012
    Messages:
    327
    Likes Received:
    0
    DM-CMC-Letitia​
    ----------------------------------------------------------​


    [​IMG]

    Hidden deep within the very cliffs of the Begorn mountains this ancient Nali templecomplex remained untouched by the foul presence of the Skaarj.
    Now as the planet been overrun' by a greater demon, the vast rooms of the bath give place to a sport done by the pale-skinned-came-from-the-stars.

    Once a haven of the Tori'Ni Nali tribe now it's the home of filth.

    Developer: Molnár "makemeunreal" Balázs
    Status/Estimated release date: WIP/October 1st
    Platform: Unreal Tournament
    Gametype: Deathmatch
    ------------------------------------------------------------------------------​


    My first entry to the Chaos Mapping Contest held at ut99.org
    Official thread with rules, requirements: https://ut99.org/viewtopic.php?f=1&t=12367 Map's official thread:
    ------------------------------------------------------------------------------------------------------​


    WIP shot#1
    [​IMG]
    The upper floor in a very early stage.
    Note that there's no Skybox, proper lighting, texture work, geoemtry.
    The point of this image is to show off the map's theme.


    WIP shot#2
    [​IMG]
    Another WIP area, not that much to see.
    Note that there's no Skybox, proper lighting, texture work, geoemtry.
    The point of this image is to show off the map's theme.


    WIP shot#3
    [​IMG]
    I tried not to use trees and plants but I can't force myself to not populate my maps with massive ammounts of vegetation.
    So, the central pool in a very early stage. Note that there are no light sources placed.


    WIP shot#4
    [​IMG]
    The very first light source.

    WIP shot#5
    [​IMG]
    First time runnin' in UT.

    WIP shot#6
    [​IMG]
    :noidea :confused2: :help:

    WIP shot#7
    [​IMG]
    The central area. WIP

    Extra#1
    [​IMG]
    The very first and basic foundation of the map.

    Extra#2
    [​IMG]
    I made a very basic edit of the original SkyCity skybox textures to fit the map more. White towers with blue domes.
     

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