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UT3 DM-BurningBridges

Discussion in 'Content Releases' started by BurningBridges, Nov 3, 2009.

  1. BurningBridges

    BurningBridges New Member

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    Burning Bridges

    [SCREENSHOT]http://forums.beyondunreal.com/attachment.php?attachmentid=100070&stc=1&d=1257288267[/SCREENSHOT]

    This is my first ever level in Unreal Tournament and really my first every level in any game. I've been developing this since this past summer when I first discovered this editor.

    Back Story

    [SCREENSHOT]http://forums.beyondunreal.com/attachment.php?attachmentid=100073&stc=1&d=1257288660[/SCREENSHOT]

    An ancient prophecy predicted that a dragon would come out of the sea and destroy the entire island. In fear of this, the islanders built a giant spotlight that would turn anything in it's rays to stone, specifically, the dragon. Not without the dragon doing some damage to the docks of this slightly modern slight not city.

    Key Points

    1) There are two redeemers. Yes. There are.
    2) There are two sniper vantage points. Yes. There are.
    3) One sniper vantage point is extremely open but has a U Damage near it.
    4) The other is very heavily guarded and has nice weapons near it.
    5) Both can see each other and are screwed if a redeemer shot goes for them.
    6) There is a giant broken bridge in the middle with a spot to fall to on the bottom.

    Notes
    I'm still learning how to do stuff in this editor and there are a lot of things i want to add to this but I have no idea how to model things or how to use the kismet editor to do most anything.

    Download Link
    http://www.mediafire.com/?immjoj0eoin
     

    Attached Files:

  2. BurningBridges

    BurningBridges New Member

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  3. Soulwax

    Soulwax Amberlamps

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    I'll try this out as soon as I get home.
     
  4. SkaarjMaster

    SkaarjMaster enemy of time

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    comments on Burning Bridges 3:
    needs preview shot (I fixed); oriental atmosphere with dragons, Samurai, rooftop pagodas, banzai trees, lights and nighttime. Decent music with bright fire, nice colors, long bridges, falling leaves and greenery. You can see water surface from below, but also the sky so the water needs work. The map is fun to play with great flow and good bots just don’t fall.
     

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