Deus Ex: Invisible War Patch

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

hal

Dictator
Staff member
Nov 24, 1998
21,409
19
38
55
------->
www.beyondunreal.com
A patch for Deus Ex: Invisible War is now available from Eidos Interactive, bringing the game up to version 1.1. The patch is a mere 3 MB and consists of a number of tweaks, some of which are listed below. You can also grab it from Worthplaying , Gamer's Hell, GameSpot DLX (registration required), and 3D Gamers.


Defaulted Bloom to off when starting a new game.
Adjusted mouse movement to eliminate feeling of "lagginess".
Adjusted the HUD so that it is pushed toward the edges of the screen.
Added option for turning all shadows off. This can massively improve performance, especially at higher resolutions.
Shrunk all text sizes.

Reworked mouse-based UI control within the inventory and biomod screens:

Right-clicking will now swap items in the inventory and toolbelt screen.
Added buttons for installing weapon mods and biomods.
The biomod/inventory/datavault hotkeys are now toggles (the same buttons will now both open and close these subscreens).

Added quicksave/quickload keys. (F10/F12)
Non-hostile AI's will now go hostile much sooner if shot.
Eliminated monitor resyncing during level transition and savegame loads.
Increased the headshot damage multiplier for the pistol.
Increased the damage of the stun prod.
 

Tyrlan

New Member
Sep 22, 2003
17
0
0
Visit site
This fix's the big things that a lot of people are complaining about. I guess there's still only so much you can modify of the UI though with a patch. Or that they want to. I still can't believe they overlooked quicksave/load keys and the monitor resyncying before release though. I guess those little things are how you know they pushed the testers to get it out by killmas.

All I know is that the demo wouldn't even run, but the full version has been working perfectly fine and this just made it run that much better on my "low" end system.
 

Corran

Danger Mouse
Mar 10, 2003
168
0
0
38
Portsmouth, England
planetunreal.com
Yeah, those fixes there are consist of almost everything people were complaining about in relation to the console-isation. The game's not out yet here in Britain but with any luck they'll include the latest patch with the game.
 

Tyrlan

New Member
Sep 22, 2003
17
0
0
Visit site
Ummm I spoke too soon. After installing the patch I have the same problem I had with the demo. Loads up game, goto start a level. Freezes. Have to reboot and then change res back to normal because windows is at 640x480. :( Guess i'll have to uninstall the patch to play through my game...