Hiya, wonder if I could pick your brains for a mo /~unreal/ubb/html/smile.gif
When using detonator vers 2.08, Unreal runs well in D3D mode. However, in UT I get some awful texture glitches.
I've tried upgrading to Detonator vers 353, which fixes UT quite nicely. Unfortunaltely, altho Unreal runs slightly faster on the castle flyby, after a map change my fps halves. ie 1st map played is great, but after that my fps drops to 15 or so.
Anyone got any ideas?
My system is
Athlon 600
128mb RAM
Diamond V770 ultra (TNT2 Ultra)
Directx 7
Thanks.
When using detonator vers 2.08, Unreal runs well in D3D mode. However, in UT I get some awful texture glitches.
I've tried upgrading to Detonator vers 353, which fixes UT quite nicely. Unfortunaltely, altho Unreal runs slightly faster on the castle flyby, after a map change my fps halves. ie 1st map played is great, but after that my fps drops to 15 or so.
Anyone got any ideas?
My system is
Athlon 600
128mb RAM
Diamond V770 ultra (TNT2 Ultra)
Directx 7
Thanks.