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Deathball 1.7 Released

Discussion in 'News & Articles' started by larrystorch, Jun 30, 2003.

  1. larrystorch

    larrystorch New Member

    Jul 16, 2001
    Likes Received:
    Jeroen sent up word that version 1.7 of Deathball is out. There are a ton of changed in this release. Here are just a few:

    -When receiving ball while flying thru the air you immediately lose all remaining jumps and you slow down (only after being boosted by a teammate), to prevent the boosttrick, aka 'witch flying on broomstick thru the map catching ball in midair and scoring'.
    -Keeperzones are unnecessary now, the penalty zone is doing exactly the same as the k-zone did before (so keeper in whole pen zone, always). When you are keeper, leave pen zone, some teammate inside will turn into the keeper, but when the old keeper returns within 5 seconds he will be keeper again.
    -Spectator cameras added to all maps; these cameras follow the ball automatically; there are 2-4 in each map (9 in cube); you can toggle between them with Alt Fire, and toggle between player and ball cameras with Fire. Zoom in and out with "forward" and "backward". In the settings under controls you can set key's to select certain cams.
    -Using new sound effects for shooting, catching, powering up (thanks to Toxeen).
    -Go check the 'controls' tab in the settings menu (only available if you start with UT2003.exe -mainmenu=deathball.db_mainmenu), you can set certain DB-specific keys.
    -Spectators now have a radar (only in camera and player view)
    -Added award system to F3, just have a look.
    -Added Team comparison to F3, comparing the 2 teams in some points.
    ...and tons more.

    Check out the full list of changes and start downloading at http://www.deathball.net.
  2. Bazzi

    Bazzi Wearing pink

    Apr 22, 2001
    Likes Received:
    pwnage :D

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