Welcome, one and all to my crazy idea post!
One idea that I had recently came after watching 'Saving Private Ryan', involving the 'sniper' scene. One soldier gets shot, and the rest have to sit and watch him die slowly. This also happens the wrong way in FMJ, as more troops are drawn in to their deaths by a crafty sniper.
While this by itself kinda sucks, a revival scenario could very well be possible. Imagine you're playing a particularly vicious INF game on your favorite server online, when a sniper gets you with a PSG shot to the gut. You were low on health to begin with, but now it's the nail in the coffin. IN real life, you might not actually die, you would just be incapacitated. If a medic came by fast enough, and was skilled enough, he could get you back on your feet in a few minutes depending on the wound. With the 'limited lives' in INF, why not add this feature?
A player equiped with a "surgical kit" could rush to your aid soon after death and bring you back on your feet, +25 health. However, if you got killed and your health dropped below -25 with the final shot, or of course you are gibbed, there is nothing to be done to save you. The way this would work is that you would hit fire to respawn when you wanted to, so if you did'nt want to wait, then you could just press fire to respawn back with a new 'life'. The player who kills a player who is later revived still gets his frag, though.
This would add strategy to the game, and a sense of comraderie (sp?). Nothing is more satisfying than being brought back after a terrifying encounter with buckshot at close range. This would also add 'sniper baiting'; and, if the animations could get done, dragging teammates onto your shoulders to carry to a field medic for attention.
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If ignorance is bliss, why are'nt more people happy?
One idea that I had recently came after watching 'Saving Private Ryan', involving the 'sniper' scene. One soldier gets shot, and the rest have to sit and watch him die slowly. This also happens the wrong way in FMJ, as more troops are drawn in to their deaths by a crafty sniper.
While this by itself kinda sucks, a revival scenario could very well be possible. Imagine you're playing a particularly vicious INF game on your favorite server online, when a sniper gets you with a PSG shot to the gut. You were low on health to begin with, but now it's the nail in the coffin. IN real life, you might not actually die, you would just be incapacitated. If a medic came by fast enough, and was skilled enough, he could get you back on your feet in a few minutes depending on the wound. With the 'limited lives' in INF, why not add this feature?
A player equiped with a "surgical kit" could rush to your aid soon after death and bring you back on your feet, +25 health. However, if you got killed and your health dropped below -25 with the final shot, or of course you are gibbed, there is nothing to be done to save you. The way this would work is that you would hit fire to respawn when you wanted to, so if you did'nt want to wait, then you could just press fire to respawn back with a new 'life'. The player who kills a player who is later revived still gets his frag, though.
This would add strategy to the game, and a sense of comraderie (sp?). Nothing is more satisfying than being brought back after a terrifying encounter with buckshot at close range. This would also add 'sniper baiting'; and, if the animations could get done, dragging teammates onto your shoulders to carry to a field medic for attention.
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If ignorance is bliss, why are'nt more people happy?