Ok, since I typed up a big long peaceful reply to the thread and didn't finish before it locked, but I copied it into the clipboard so I thought I'd get my 2 cents in... I can't seem to lock this one even though it's mine so if any administrators want to that's fine with me.
Just a few observations, please don't anybody take anything personally, if anybody disagrees or thinks this thread was different that's fine, I just tell it like I see it (and I got one dead eye so just take it all with a grain of salt /infopop/emoticons/icon_wink.gif -just trying to help, turn off the flame throwers):
1- Ignoring someone might sound all fine and good but I don't think it would work out that way, I think most ppl (including me) would want to have some sort of conclusion, when people interact someone almost always says something the other person didn't know or never thought about, and the conversation usually ends very peacefully, even if Warren (aka "the final word") has to forcefully end it peacefully. /infopop/emoticons/icon_cool.gif
2- It seems to me that threads with several seperate ideas go nowhere, fast. It's just too much to respond to, sometimes even to read (especially when most or all have been suggested before)... and should someone answer to all of them he could get replys back for all or most of them, and sooner or later people stop using the numbers altogether and you haven't the slightest idea who's talking about what and you just hit the damn back button. /infopop/emoticons/icon_biggrin.gif The ideas that do the most impact are the ones that take up a whole thread, maybe with a few sub-ideas to support the main idea. But I will give my quick rundown of the topic post...
Most of the ideas have suggested before, many have been done before, most would be used very rarely, some would screw with the gameplay, many would be really up to the mapper, most would be maximum deposit with minimum withdraw (INF team's work for reality/fun in the game), and ALL fall into at least one of those categories, most 2 or more. That is why Shakken got a little edgy, he's got better things to do than pick apart each idea.
IMHO this would have ended up alot better had the best idea be singled out and ran with... had the thread been about making doors (some unlocked, some locked, others locked from one side) for mappers to use, that can be opened by approaching them or breached with a shotgun slug or something similar, it would be much easier to explain the idea, to debate it, to give feedback, or to simply say "we will think about it/already are thinking about it/already thought about it and decided against it".
_______________________
Shot four puppet governors in a line,
Shook all tha world bankers, who think they can rhyme,
Shot the landlords, who knew it was mine,
Yes, its a war from the depth of time!
[This message was edited by DeadeyeDan[ToA] on Jun 20, 2000 at 20:23.]
Just a few observations, please don't anybody take anything personally, if anybody disagrees or thinks this thread was different that's fine, I just tell it like I see it (and I got one dead eye so just take it all with a grain of salt /infopop/emoticons/icon_wink.gif -just trying to help, turn off the flame throwers):
1- Ignoring someone might sound all fine and good but I don't think it would work out that way, I think most ppl (including me) would want to have some sort of conclusion, when people interact someone almost always says something the other person didn't know or never thought about, and the conversation usually ends very peacefully, even if Warren (aka "the final word") has to forcefully end it peacefully. /infopop/emoticons/icon_cool.gif
2- It seems to me that threads with several seperate ideas go nowhere, fast. It's just too much to respond to, sometimes even to read (especially when most or all have been suggested before)... and should someone answer to all of them he could get replys back for all or most of them, and sooner or later people stop using the numbers altogether and you haven't the slightest idea who's talking about what and you just hit the damn back button. /infopop/emoticons/icon_biggrin.gif The ideas that do the most impact are the ones that take up a whole thread, maybe with a few sub-ideas to support the main idea. But I will give my quick rundown of the topic post...
Most of the ideas have suggested before, many have been done before, most would be used very rarely, some would screw with the gameplay, many would be really up to the mapper, most would be maximum deposit with minimum withdraw (INF team's work for reality/fun in the game), and ALL fall into at least one of those categories, most 2 or more. That is why Shakken got a little edgy, he's got better things to do than pick apart each idea.
IMHO this would have ended up alot better had the best idea be singled out and ran with... had the thread been about making doors (some unlocked, some locked, others locked from one side) for mappers to use, that can be opened by approaching them or breached with a shotgun slug or something similar, it would be much easier to explain the idea, to debate it, to give feedback, or to simply say "we will think about it/already are thinking about it/already thought about it and decided against it".
_______________________
Shot four puppet governors in a line,
Shook all tha world bankers, who think they can rhyme,
Shot the landlords, who knew it was mine,
Yes, its a war from the depth of time!
[This message was edited by DeadeyeDan[ToA] on Jun 20, 2000 at 20:23.]