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UE3 - General Dark Phantom Studio in need of Sound Designer

Discussion in 'Recruitment' started by Sbarrion, Jul 30, 2011.

  1. Sbarrion

    Sbarrion New Member

    Feb 21, 2011
    Likes Received:
    Hello Everyone my name is Steven Barrion and I am the co-founder of Dark Phantom Studios, which is a group consisting of B.A. graduates and students from the United States and the UK that have taking game design (Art) , graphic design, and animation courses over the years. My co-founder Donnell Gammage and I have done various school projects together, freelance work, and are always pushing each other talents to the limit, and decided to take what we have learnt from our courses and put them into various mod projects to get our break into the industry. This is our first project we have done outside of school using the UDK engine, and are always learning new techniques to make our mod look superb.

    Project name:
    Revelations: The Chronicles of Jericho Fox

    Brief description:

    “Revelations: The Chronicles of Jericho Fox,” is a UT3 total conversion mod that tells of Armageddon from the New Testament Revelations brought by the Egyptian god deity of Chaos and Storms Seth. This mod will merge both Egyptian and biblical testaments into a story driving third person shooter that will fulfill the player’s knowledge as well as intense action in the mythological world of the Egyptian gods. You play as Jericho Fox a French archeologist and well known theft to most, who is cursed with immortality by the god deity of the Sky Horus for bringing the world’s end by releasing Seth from the Urns of Ra in London, England on January 1, 1912. Now Jericho has become the weapon of Horus, and with the aid of the warriors of the Heru Temple known as the, “Wadjet of Ra,” He will have to continue the war that split Egypt into two nations since the beginning of the 1st dynasty. Jericho must collect pieces of the urn of Isis (Urns of Ra), which is the sister urn of Osiris, that is scattered throughout the world before Seth merges the three dimensions of Heaven, Earth, and Hell to bring the Apocalypse to fruition. His cursed path for redemption is the world’s only chance for salvation. Target aim:
    The target audience is generally a male audience between the ages of 17 to 35 that are big third person shooter fans and also action adventure games that are somewhat platform based. This game will bring a combination of both gender types that they would enjoy.


    Genre:ThirdPerson Shooter/Action Adventure
    Engine:Unreal Tournament 3


    At the moment I cannot pay anyone, but with the progress we are making you will be able build from our Alpha and will be able to offer a percentage of potential revenue once our studio starts making profits. Also whatever you create in this project you can use for your own personal portfolio, and website to gain exposure. Team Work Expected: We are a hard working team that are all dedicated in producing work to push this project as well as to help ourselves gain exposure. We all have our share to complete, and work on the project when we have the time too. If you decide to join with us be prepared to give 100% on the tasks giving to you, and if you feel that you are having problems, and don’t want to work with us anymore let me know so we won’t waste time waiting for a part giving to you and believe that it is being worked on.


    Target system: Windows Engine: UDK Engine Mar 2011 Programming language and/or tools: C++/Unreal Script, and ActionScript 2.0 Artist tools: Modo, XSI, Maya, 3D Studio Max, Zbrush, Photoshop, Illustrator, Flash, and After Effects, Talent needed: Sound Designer: (Student or Pro): Audio developers will be creating new sound effects for the project. This will include sounds for major parts of the game, as well as ambient sounds, also able to convert audio sounds into wav format.


    Creating various Building Rumbling/Collapsing Sound Effects
    Creating Sound Effects for Flames burning Creating Scary/Creepy Incantation Chants
    Creating a loud Monstrous Roar (as if chasing its prey)
    Creating About to Drop/ Dropping Elevator Sounds

    Team structure: Steven Barrion (Lead Artist) Donnell Gammage (Lead 3-D Modeler) Josh Paseur (Lead Level Designer) Laurent de Laroche Souvestre (Digital Artist) Kelvin Tam (Weapon Modeler) Michael Chrostek (Composer) Brian Wilson (Environmental Modeler) Michael Basra (Environmental Modeler) Henry Martin (Prop Modeler)



    Contact Information
    Email: Sidell04@gmail.com
    Email: lordkonton@yahoo.com
    ModDB ID: Sbarrion
    ModDBGroup: Dark Phantom Studios
    Steam ID: Konton217

    Previous Work by Team:

    http://www.jspaseur.com/ http://kelvintam.org/

    Additional Info:

    If you would like to see the game doc email me and I promise I will send you a copy A.S.A.P



    If you have any type of feedback I would truly appreciate it and thank you for your time and interest in our project.
  2. guitarsbard

    guitarsbard New Member

    Oct 16, 2011
    Likes Received:
    I have just posted this on the forums. If you think thgis would be relevant please contact me - its joe at joebard@gmail.com...............................................

    I am a noob here. Im in my 3rd year doing Music Technology at uni and Im doing a udk games module where I take a level in udk and design all of the sound within it in terms of both music and sound design. I have scowered the internet high and low to find some .udk map files + packages for me to open and run in udk so I can add all of the sound but to absolutely no luck. I would be very greatful if anyone could point me in the right direction or could kindley share any maps which you have. I am obviously not going to charge for putting the sound to it and I have to have it completed in around 5 weeks time so at the end I will give which ever map I use back and you may decide to use the sounds designing yourself? I anticipate to get a good grade in this module and put a lot of time and effort into it and I would be very appriciative!!! I will not pass on your map or leave it unattended on any computers.

    I am not looking for absoultuely huge / really complicated maps and I probably wont use any maps which are simply just one small room. Anythign inbetween I will gladly consider!

    Post here or email me at joebard@gmail.com with any info. Thanks! (also if you are going to upload....try and not send me .exe files as I cannot easily open these on the uni computers. zip em up!

  3. jhenayona32

    jhenayona32 New Member

    Oct 15, 2011
    Likes Received:
    This is very interesting, I know there will be a lot more gamers waiting to launch this.

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