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DA2-Refinery

Discussion in 'General Discussion' started by spec_x, Feb 21, 2005.

  1. spec_x

    spec_x DA2 Project Lead/Level Designer

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    I got bored with coding so I decided to start on a new map again. Not all that exciting yet, haven't spent to much time on it, but here's a quick screenshot. Since Fluxs is doing nice and autumny, I decided to do the exact opposite so it's dank, muddy, and wet :p Not sure if I'm going to keep the rain in or not at this point, we'll see. Anyways, here you all are
     

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  2. scott_bris

    scott_bris Defence Alliance Modeller

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    nice looking. Could be cool to have a base inside that mountain, with a overlooking platform up the mountain a bit to shoot enemies from :)
     
  3. spec_x

    spec_x DA2 Project Lead/Level Designer

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  4. spec_x

    spec_x DA2 Project Lead/Level Designer

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    Updated screenshots. Decided to take out the rain for now.
     

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  5. brokenFIX

    brokenFIX New Member

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    looking nice!!!
     
  6. {UFF}HAMMERSTIEN

    {UFF}HAMMERSTIEN EEK THE SEA IS FULL OF FISH CRAP

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    looking good sir keep up the wrk
     
  7. Jig

    Jig #DA @ GameSurge

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    Waaaay to dark.
     
  8. DA|aBsOlUt

    DA|aBsOlUt DA GOD

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    Skybox will be added, and the overall map will be more lighter.

    I am answering cause we test it yesterday (much newer version than on pics)
     
  9. spec_x

    spec_x DA2 Project Lead/Level Designer

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    eh, my screenshots always look dark, it's much lighter in game, and abs is right, my screenshots get out of date pretty quickly :p
     
  10. Rooster128

    Rooster128 L337 Reincarnated Wool Sock +5

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    Well from what I see its still awesome. :)

    Spec, are you having that rain emitter follow the client, or is the rain a global thing?. Damn, I'd love to get my hands on a following code.
     
  11. FluXs

    FluXs old skool

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    the emitter spawns rain around the client already, if it was global; things would be laggy soup day
     
  12. spec_x

    spec_x DA2 Project Lead/Level Designer

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    plus, like I said above, the rain has been taken out :p
     
  13. FluXs

    FluXs old skool

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    :eek:

    not even spitting?
     
  14. spec_x

    spec_x DA2 Project Lead/Level Designer

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    we'll see...
     
  15. Rooster128

    Rooster128 L337 Reincarnated Wool Sock +5

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    well i was just wondering... i didnt even know that, thanks for telling me. just wonderin why using one is so damn resource-expensive...
     
  16. FluXs

    FluXs old skool

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    depends on the amount of rain falling, how fast, how big and how much you can see in the distance around you
     
  17. {UFF}HAMMERSTIEN

    {UFF}HAMMERSTIEN EEK THE SEA IS FULL OF FISH CRAP

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    thinks someone should make it so it rains cats and dogs
     
  18. spec_x

    spec_x DA2 Project Lead/Level Designer

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    lol, that'd be pretty cool
     
  19. scott_bris

    scott_bris Defence Alliance Modeller

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    I Think rain in maps can be great, as long as the sky isnt really dark

    [​IMG]

    This is a good example of this, not too dark..ignore the crappy textures.

    just my 2cents worth
     
  20. Thejackal

    Thejackal El Jacko

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    yea if done proparly, rain thunder, all that kinda thing can be really kewl :D
     

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