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Custom TAUNTS...

Discussion in 'Original Unreal Tournament' started by BirddoG, Nov 29, 1999.

  1. BirddoG

    BirddoG New Member

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    hmmm
    i know descent 3 has that option so it is possible
    wheather it can be done in UT i dont know
    i just know its used in other games
     
  2. dolce916

    dolce916 Desmoquatro

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    Well I noticed bigginfast said he heard users on the net running there own custom taunts..not sure what he was hearing?
     
  3. Meister

    Meister Guest

    I would think that unless there are hidden voices/phrases packed into UT, you would not hear anything from a custom taunt, unless you downloaded the specific voice pak. For example, Tribes had extra voice phrases in the voice files that all users had, but were not accessible via the normal menus. You had to manually call them in your .ini files. Perhaps this is what is happening when someone hear's a custom taunt.

    CliffyB, care to comment?

    [This message has been edited by Meister (edited 11-29-1999).]
     
  4. dolce916

    dolce916 Desmoquatro

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    I have seen several posts now of only the question....HOW do we make our own custom taunts..ANYONE?? Anyone?? To who ever can provide the answer I will send a bouquet of virtual flowers /~unreal/ubb/html/smile.gif
    Thanks
     
  5. Stallion

    Stallion Guest

    Custom taunts can be created, but they require all users on the server to download (and you have to be the server admin). Custom taunts which you might here are from the mesh you get after beating the single player game.

    [​IMG]
    Chris «Stallion» Lambert
    clambert@gamespy.com
    ModCentral/PlanetUnreal
     
  6. dolce916

    dolce916 Desmoquatro

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    So Stallion...it is possible to create your own...do you know of any resources on how to do this...and then in order for others to hear them they have to have them..or just the serving comp? I mainly play against my bro across town so this would not be a prob...Thanks

    [​IMG]
    The more I learn...the more I realize I don't know $#!%
     
  7. SWITCH

    SWITCH New Member

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    DITO what Stallion said above. In order to hear someone elses custom taunts you would have to have them locally on your own computer.
     
  8. dolce916

    dolce916 Desmoquatro

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    DOH after rereading your post Stallion..I asked a stupid Q..However I am still interested in any info on how I go about creating them...Thanks

    [​IMG]
    The more I learn...the more I realize I don't know $#!%
     
  9. Thrakhath

    Thrakhath LunarMancer

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    I'm going to *bump* this for the following reasons:
    1. Custom audio taunts are SO cool! I've used them in D3, and they are so fun/funny!
    2. It's the oldest thread in the UT forum :D
    3. I can
     
  10. JuiceEggsMcKenna

    JuiceEggsMcKenna MC68060/50

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    Yeah thanks for that.
     
  11. Thrakhath

    Thrakhath LunarMancer

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    you're welcome :)
     
  12. BIG.GUN

    BIG.GUN New Member

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    I would hope that someone who has actually made a voice pack- there are many out there, such as a Darth Vader, Homer, and Mr.Burns- would explain how they created it, so that anyone here could do it. You need some kind of program beyond recording wav files. I see the sounds are in a .uax format. We need to know what converts and compiles the sound files and how to set-up the .int file to refer to them.

    Anybody who's done it?
     

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