Ok, so here goes:
How to properly add a movable mesh to my map?
+ Using meshmaker i have build a mesh of a movable turbine (like a movable box, nalistatue, whatever).
+ In an offline testrun i can push it, yet testing it on a dedicated server here it is invisible.
* Now it does show when its static, yet NOT when i make it movable...
- i tried embedding it in mylevel as well as a seperate .u file - no difference
- used the following settings:
any feedback would be appreciated.
How to properly add a movable mesh to my map?
+ Using meshmaker i have build a mesh of a movable turbine (like a movable box, nalistatue, whatever).
+ In an offline testrun i can push it, yet testing it on a dedicated server here it is invisible.
* Now it does show when its static, yet NOT when i make it movable...
- i tried embedding it in mylevel as well as a seperate .u file - no difference
- used the following settings:
any feedback would be appreciated.