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UE1 - UT custom pushable decoration doesn't show on server

Discussion in 'Mapping' started by herefishyfishyfishy, Aug 24, 2012.

  1. herefishyfishyfishy

    herefishyfishyfishy New Member

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    Aug 24, 2012
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    Ok, so here goes:

    How to properly add a movable mesh to my map?
    + Using meshmaker i have build a mesh of a movable turbine (like a movable box, nalistatue, whatever).
    + In an offline testrun i can push it, yet testing it on a dedicated server here it is invisible.
    * Now it does show when its static, yet NOT when i make it movable...

    - i tried embedding it in mylevel as well as a seperate .u file - no difference
    - used the following settings:

    [​IMG]

    any feedback would be appreciated.
     

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