CTF-XV-FragIsland

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evilgrins

God of Fudge
Sep 9, 2011
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Palo Alto, CA
unreal-games.livejournal.com
Did a previous edit of this for UTDMT, and as is usually the case anything large enough for them is ideal for Xvehicles.
6537794_original.png


This is a fairly GINORMOUS map with plenty of space, also a lot of air but I decided against helicopters as they're too easy to shoot down. Flag bases are on opposite sides of the 2 mountains, and they're fairly simple.
6538020_original.png


There's teleports at the top of each mountain for those that don't like to run that far (papercoffee) and I've placed a couple weapons on the map that will allow players to fight the Xvehicles somewhat more fairly.

Because there's so much space on this map, I included the largest of the Xvehicles in the selection.

Usual Suspects:
.u - /system
.umx - music
.unr - /maps
.utx - /textures
.png - Pwetty!

Enjoy!
https://www.mediafire.com/file/yy64nbfupdv3lk7/CTF-XV-FragIsland.zip
 
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