I already know that the last player timer for CTF was last thing you did for V2.75 and taht you have not tested it very long.
The problem is that with this timer everytime the enemy team is killed entirely (??) you get one point. But it does not really count as a flag capture point, so its really useless.
Another thing is, that in maps like DDay, Them and TwinValley (my favourite) its neary impossible (for me) to capture the flag. Everytime I just ran away with the flag the ten second countdown began. -> I got one point for killing the other team, but could not carry the flag back home.
The timer works quite okay on CTF-Fin, but I would gladly appriciate if in future versions the timer is just an option.
Everyone please give me your opinion and thoughts about this. Thanks in advance.
The problem is that with this timer everytime the enemy team is killed entirely (??) you get one point. But it does not really count as a flag capture point, so its really useless.
Another thing is, that in maps like DDay, Them and TwinValley (my favourite) its neary impossible (for me) to capture the flag. Everytime I just ran away with the flag the ten second countdown began. -> I got one point for killing the other team, but could not carry the flag back home.
The timer works quite okay on CTF-Fin, but I would gladly appriciate if in future versions the timer is just an option.
Everyone please give me your opinion and thoughts about this. Thanks in advance.