Hello everyone!
Downloaded ver. 2.71 a couple of days ago and have been playing it since, lookin' good guys /infopop/emoticons/icon_biggrin.gif I have a small problem though (This post may belong somewhere else /infopop/emoticons\icon_redface.gif )
Anyway, I like to play CTF, with stand-off set to 1 life, adds a bit o'spice to regular ol' CTF /infopop/emoticons/icon_smile.gif BUT what I don't like is that if one team is completely whiped out, you have to wait for the other team to walk across the entire level to the enemy base, get the flag, walk all the way back to their own base and score a flagcapture before everyone is spawned back into the game. This is a major pain IMHO, on larger maps like CTF-Fin
(Kick arse map btw /infopop/emoticons/icon_smile.gif ) It would be much more player friendly if the team who whipes the other team out, would automatically receive a flag capture point, and respawn everyone, that'd speed up gameplay a bit.
It'd be nice with a quick 2.72 to fix that problem /infopop/emoticons\icon_wink.gif
Cheers,
Commie /infopop/emoticons/icon_biggrin.gif
------------------
Ivan...IVAN!!!
Downloaded ver. 2.71 a couple of days ago and have been playing it since, lookin' good guys /infopop/emoticons/icon_biggrin.gif I have a small problem though (This post may belong somewhere else /infopop/emoticons\icon_redface.gif )
Anyway, I like to play CTF, with stand-off set to 1 life, adds a bit o'spice to regular ol' CTF /infopop/emoticons/icon_smile.gif BUT what I don't like is that if one team is completely whiped out, you have to wait for the other team to walk across the entire level to the enemy base, get the flag, walk all the way back to their own base and score a flagcapture before everyone is spawned back into the game. This is a major pain IMHO, on larger maps like CTF-Fin
(Kick arse map btw /infopop/emoticons/icon_smile.gif ) It would be much more player friendly if the team who whipes the other team out, would automatically receive a flag capture point, and respawn everyone, that'd speed up gameplay a bit.
It'd be nice with a quick 2.72 to fix that problem /infopop/emoticons\icon_wink.gif
Cheers,
Commie /infopop/emoticons/icon_biggrin.gif
------------------
Ivan...IVAN!!!