www.planetunreal.com/ucz/files/ctf-midkeep.zip
Ill post some pics below.
It is a Asymetrical CTF map for DarkMagic (tho it can be played in regular UT as well with no problems )
It has 3^ paths to the Flags, The bots snipe, defend, attack, translocate, ect...
It is rather large, but there isn't really much of a frame rate problem ... except on the top of the blue tower.. It overlooks the entire map, and the polys there can be a killer....
the bots can get stuck behind the portal, and can't find the redeemer, but generaly take atvantage of everything else
Ill post some pics below.
It is a Asymetrical CTF map for DarkMagic (tho it can be played in regular UT as well with no problems )
It has 3^ paths to the Flags, The bots snipe, defend, attack, translocate, ect...
It is rather large, but there isn't really much of a frame rate problem ... except on the top of the blue tower.. It overlooks the entire map, and the polys there can be a killer....
the bots can get stuck behind the portal, and can't find the redeemer, but generaly take atvantage of everything else