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critical error

Discussion in 'Bugs/Troubleshooting' started by zzzzlugg, Jun 27, 2004.

  1. zzzzlugg

    zzzzlugg New Member

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    every time i try to load the map for clone bandits it shuts down UT and says i have a critical error with this as the message:

    UT2004 Build UT2004_Build_[2004-03-03_02.42]

    OS: Windows XP 5.1 (Build: 2600)
    CPU: AuthenticAMD PentiumPro-class processor @ 1802 MHz with 511MB RAM
    Video: NVIDIA GeForce4 Ti 4200 (3082)

    General protection fault!

    History: UObject::processEvent <- (HotRod CLN-DeathValley.HotRod, Function Clones.HotRod.PostBeginPlay) <- ULevel::SpawnActor <- (HotRod) <- UObject::processEvent <- (HotRodFactory CLN-DeathValley.HotRodFactory1, Function Clones.ClonesVehicleFactory.PostNetBeginPlay) <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- Level Death Valley <- UpdateWorld <- MainLoop


    can anyone help me sort it out?
     
    Last edited: Jun 27, 2004
  2. Al[Demiurge]

    Al[Demiurge] New Member

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    Do you have the latest patch installed?
     
  3. Winky Boy

    Winky Boy Guest

    I've received the same error, and as far as I can tell from your download area, there's only one thing to download (two versions; I used the zip file).

    Although it's not a LOT of help, I used the UMOD file at work, and it did run, but once I started a map and jumped down off the first ledge, something went REALLY WRONG with the display, and it locked my system up.
     
  4. Al[Demiurge]

    Al[Demiurge] New Member

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    I was referring to the latest patch for ut. The UMOD version verifies that you have the proper version, while the zip version doesn't.

    Swing by unrealtournament.com and make sure you're up to date.
     

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