Hello, my name is Niels v. Aken, and I'm the project leader of the mod for Unreal Tournament 2003 called "Obliberation For Power". We are recruiting new crew members, since this mod is in it's early day's development. We can use every type of new recruits, coders (!), skinners, mappers, modellers, SFX audio, you name it.
The storyline and basic concepts are still in progress of being written, but they are already public for those who are intrested for joining the mod development team. The document on the basics, story line, etc, are viewable HERE, please read these before making any rushed dicisions, please do not mind the spelling, since this document isn't done yet.
Why should you believe me that this could work? I've been in experience working for a mod called Defence Alliance, maybe you know this mod since it has been in several magazines. I have been weapon skinner for a long time over there, and I thought it would be time to write up a story line for my own crazy idea's for a mod. Why I think this mod will have some chances of being a succes is because this kind of story line hasen't been used before, and I have the idea that all the other mods are to tight with their music and they do not have any real storyline worked up ingame (I'm not saying that that's the case in every mod, but most of them is).
The website for the mod is under construction, to see a website that the webdeveloper has made look HERE. The site will include a good design, and PHP programming.
Here are two screenshots of a map that's being developed by one of the crew members:
Screenshot 1
Screenshot 2
Please note that this map and it's UScripting is still in development, this map will have fog, lightning, and al other stuff to creepy it up. Also the rain that is on these screenshots is custom made and also still in developing, this rain will be much more translucent and better effects to it.
If you're intrested, please email to nvaken@zeelandnet.nl
or
Connect to IRC on: /server irc.gamesnet.net /join #lesaint.nl
Thx, LeSaint
The storyline and basic concepts are still in progress of being written, but they are already public for those who are intrested for joining the mod development team. The document on the basics, story line, etc, are viewable HERE, please read these before making any rushed dicisions, please do not mind the spelling, since this document isn't done yet.
Why should you believe me that this could work? I've been in experience working for a mod called Defence Alliance, maybe you know this mod since it has been in several magazines. I have been weapon skinner for a long time over there, and I thought it would be time to write up a story line for my own crazy idea's for a mod. Why I think this mod will have some chances of being a succes is because this kind of story line hasen't been used before, and I have the idea that all the other mods are to tight with their music and they do not have any real storyline worked up ingame (I'm not saying that that's the case in every mod, but most of them is).
The website for the mod is under construction, to see a website that the webdeveloper has made look HERE. The site will include a good design, and PHP programming.
Here are two screenshots of a map that's being developed by one of the crew members:
Screenshot 1
Screenshot 2
Please note that this map and it's UScripting is still in development, this map will have fog, lightning, and al other stuff to creepy it up. Also the rain that is on these screenshots is custom made and also still in developing, this rain will be much more translucent and better effects to it.
If you're intrested, please email to nvaken@zeelandnet.nl
or
Connect to IRC on: /server irc.gamesnet.net /join #lesaint.nl
Thx, LeSaint
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