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Creating sound packages

Discussion in 'Mapping' started by Dodgy Bob, Dec 15, 1999.

  1. Dodgy Bob

    Dodgy Bob New Member

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    I've obtained the instructions and followed them through without any problems up to this bit :

    Now to the hard part. /~unreal/ubb/html/wink.gif

    Right click on [VoiceGirly] and select [Default VoiceGirly Properties...]
    Now go back to [SoundFX] on the top right where it says [Classes].
    Just below where it says [Announcer], select [GirlyPackage].

    The GirlyPackage doesn't appear in the list!
    What have I done? Everything before that point went perfectly.

    Thanks in advance.
     
  2. Wanderer

    Wanderer New Member

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    When you put together the sound files into a package you gotta remember to save the package. If you've done that then you have to remember to load up the package if you've restarted UED.
     
  3. Dodgy Bob

    Dodgy Bob New Member

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    Thanks. It was (as expected) something I'd done as I've run through the instructions again and all is OK.

    I've now finished my Duke Nukem and Homer voice packs (although I need some decent quotes to cover the orders). Working on Bart, Ned, Mo, Mr Burns and Grandpa!
     

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