Say I've got a function in my Hud class (yes, in my Hud class), which shall open up a UWindow. How can i create this window? All the UWinows tutorials i found assume that i want to open up my window from a menu and they use commands like MenuItem.Owner.Root.CreateWindow(class'MyWindow',10,10,10,10);
What is Root? And what command do I have to use if I want to open a window ingame, like the orders menu?
What is Root? And what command do I have to use if I want to open a window ingame, like the orders menu?