hi all.
as the forum title suggests, i would like to create a basic flight simulator, for use as a training tool for flying model aeroplanes and helicopters. the basis of this would be to:
fly around maps and gain points by negotiating obstacles.
i have downloaded the svehicle support files and will have no problem getting models into the runtime
what i need is someone who can help me to write a basic script(s) that places a small scoreboard on the screen and ticks over one point for each obstacle passed, and loads the next map after enough points have been accumulated.
-optional-
scripts so that the aircraft are affected by different weather conditions i.e. wind and rain, although that would be a bit harder.
-just for laughs-
targets that can be destroyed by aircraft mounted guns/rockets to accumulate points in the same manner as navigating obstacles. that would probably be the hardest part of it all, but like i said, it isn't really necessary but something to pass the time on lazy days. but i can see an upside as far as fine control, especially on helicopters is concerned.
so if anyone can help me with my main priority of setting up a scoreboard that ticks over by passing through certain zones in the map i would be most grateful.
cheers
as the forum title suggests, i would like to create a basic flight simulator, for use as a training tool for flying model aeroplanes and helicopters. the basis of this would be to:
fly around maps and gain points by negotiating obstacles.
i have downloaded the svehicle support files and will have no problem getting models into the runtime
what i need is someone who can help me to write a basic script(s) that places a small scoreboard on the screen and ticks over one point for each obstacle passed, and loads the next map after enough points have been accumulated.
-optional-
scripts so that the aircraft are affected by different weather conditions i.e. wind and rain, although that would be a bit harder.
-just for laughs-
targets that can be destroyed by aircraft mounted guns/rockets to accumulate points in the same manner as navigating obstacles. that would probably be the hardest part of it all, but like i said, it isn't really necessary but something to pass the time on lazy days. but i can see an upside as far as fine control, especially on helicopters is concerned.
so if anyone can help me with my main priority of setting up a scoreboard that ticks over by passing through certain zones in the map i would be most grateful.
cheers