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Cracked servers OK or NOT ok?

Discussion in 'Unreal Tournament 3' started by iCQ, Sep 6, 2008.

?

Do you also play on NO-LICENCE servers?

  1. Yeah sure, more players over there and i dont care about EPIC's sales

    45.7%
  2. NO WAY, when i know it is a 'cracked server' i will not help to occupy it

    43.5%
  3. I dont know what the F ur talking about, tell me.. how can i crack?

    21.7%
Multiple votes are allowed.
  1. dub

    dub

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    That's the whole point of the cracked servers AFAIK, they don't need the master server.
     
  2. 16MentalTempest

    16MentalTempest Out to lunch.

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    It pains me to ask, but if Epic decided to simply stop making Unreal Tournament, what does that spell for BU and other Unreal communities?

    Oh, and forgive my newbie-ness, but what does a 'cracked server' mean?
     
  3. Akira Kurosawa

    Akira Kurosawa New Member

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    And believe me that is a major newbie question. But to answer it.
    A cracked server allows casual copiers to play the games without a valid CD key, GUID, pbid. Also allowing them to play using cracked .dll's or .exe's or dmg's depending on OS.

    Normally though "normally" cracked servers are not displayed via server list, or will only be displayed when using a crack it's self.
    Most common method is direct ip connection.
    But cracked ut3 servers will show up on the main server list. (One bonus of using gamespy.)
     
  4. NoData

    NoData New Member

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    Sadly, i must say yes. I play on no-licence servers sometimes. It's sad, but i dont want to see that game die too fast. :(

    If it help to keep a small amount of players were i usualy play, it's fine for me.
     
  5. Grobut

    Grobut Комиссар Гробут

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    Doom i'd guess, with no Unreal or UT there would be no need for Unreal/UT communities :hmm:
     
  6. IronMonkey

    IronMonkey Moi?

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    It doesn't need a back door in the UT3 clients. If the server is malign then it can send something horrible over the wire and cause some sort of buffer overflow (I'm not saying that such a vulnerability does exist, merely that it could exist).


    Mr. Bumble isn't always correct. I imagine the requirement is actually to enable a degree of fairness - everyone gets treated fairly and you don't get into a situation where a copyright holder ignores a blatant situation for an extended period of time and then turns on a new instance of copyright violation that was (in part) encouraged by the absence of effective enforcement against the first copyright violation.

    The requirement isn't absolute by any means but there have been cases where the copyright violation was ignored for so long that when the rights holder did sue they lost.
     
  7. Hideinlight

    Hideinlight Member

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    Well if it bypasses gamespy in some way it might be really useful for where I live. That way people can play it with local cap. Local cap only allows bandwith from IP's in the country which is the only affordable way to play online. Since UT3 requires logging into Gamespy that's not possible. All thx to a company called Telkom.

    Quick Overview:
    The average household that's lucky enough to have internet has 1-3 Gig bandwith a month.
    Average line speed = 384Kbbs
    1Gig badwith is about the same price as 2 Gallons petrol
     
    Last edited: Sep 9, 2008
  8. Akira Kurosawa

    Akira Kurosawa New Member

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    When you connect to a server your still connecting to the host computers ip address. The only things your getting from gamespy are guid checks, stat archiving, friends lists, messaging, server queries etc.

    So if your still connecting to a server in your area that's not even a valid problem. Besides you can always just direct connect by IP. Various other apps and sites can be used for server monitoring.

    Also in regards to.
    Quick Overview:
    0.o What third world country are you living in!?
     
  9. elmuerte

    elmuerte Master of Science

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    Support the game(s) you play, or don't play it. There is no good reason to not buy the game you are playing.

    So, no to "cracked" servers.
     
  10. Akira Kurosawa

    Akira Kurosawa New Member

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    A cracked server doesn't imply the host didn't get the game legit.
    It simply means that they (the host) want everyone who didn't, or people who's keys were stolen/lost. To be able to play.
    More so with an ever dying mp game like UT3.
     
  11. elmuerte

    elmuerte Master of Science

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    It also allows people with stolen keys or no keys to connect to the server. It's always a lame excuse that you lost your key, then request a new one through support. Sure, it'll take a while, but that'll teach you keep you stuff organized. If you lose your credit card/cars keys/etc. you'll have to go through a similar punishment. Also, there is no reason not to save your keys somewhere else, like a tattoo on your head. "Stolen keys", hmpf, incorrect usage of the term "stealing". But still, same thing applies to the lost keys.

    A cracked server does imply you don't want to support the developer. Also, it's illegal is quite some countries to by-pass these security measurements. It's not like UT3 has any crappy/useless DRM in place.
     
  12. Akira Kurosawa

    Akira Kurosawa New Member

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    The game itself is what requires a CD key. And a keygen isn't very hard to make. Normally for games using punkbuster, your cd key is hashed, and when you ban someone from the server it bans the hash. Funny thing being you can change the hash with relative ease to regain access to the server, so it's an ineffective ploy.

    If someone stole a cd key, they would in fact be able to play online so called 'legally' that's the grand justice of it. While rare it's been known to happen. Someone will swap the cd key out. Like at gamestores where they take em out of the boxes. Or someone might buy it and slit the package open and 'mend' the cut. Then return it to the store passing it off as unopened.

    No a cracked server implies they'd rather have a least a few people put their payed server to good use. Rather than no one.

    I think that's credited to the fact that epic realizes that using software like SecuROM is a futile attempt at anti piracy, not to mention makes the attached software volatile and unstable. Just like how they realize that it's extremely easy to play without a real cd and play online legit.
    internet+legality=scifi

    End point being, a lot of people are still much to stuffy on the piracy issue. I mean really focus on a valid injustice. Cracked servers help unite the gaming community. Which is beneficial for both the developers, and the gamers.
     
  13. Hunter

    Hunter BeyondUnreal Newsie

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    where do you think UT3 running on your PC gets the list of servers from?

    I don't really play UT3 enough to comment, cracked servers are bad, but the current number of players, playing UT3 is pretty small so it's probably going un-noticed by Epic who are probably more worried about GoW2 coming in 2 months.
     
  14. IronMonkey

    IronMonkey Moi?

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    "Stuffy" being that we think developers should be allowed to eat?

    Rationalise away.

    Steal* the game but don't pretend that somehow that action is justified by what Epic have or have not done or by the marketplace acceptance of UT3.








    *or support those stealing it - I'm not suggesting that you have stolen a copy.
     
  15. Hideinlight

    Hideinlight Member

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    The thing is it also uses punkbuster and you need to login on the master server to be able to play and need to be connected the whole time which is international.The 3rd world country I'm from is called South Africa.

    Dota, Cod4, TF2, Battlefield, Wow. The entire gaming population is over there. There's no point in trying to convince them to play anything else. Haven't really checked out the cracked servers, although I can tell you already that they not gonna increase the population, most of them are probably pretty empty.

    The best thing to do in my opinion is to close them down, fix the security issue and release new updated demo with a VCTF map. Somehow make it so that people that own the game can maybe also join the demo servers? That way you have people to play with that don't own the game yet.

    If something like garena should host UT3 it should get very interesting since it constains three secret ingredients gamespy doesn't have:

    1. Country, region specific pug channels.

    2. Doesn't take a network expert to host a quick game.

    3. Leveling...

    Off Topic : Looking forward to battle.net 2.0
     
  16. elmuerte

    elmuerte Master of Science

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    I was going to post something insightful and include some info to get some facts straight.

    but why bother feeding the trolls.
     
  17. Akira Kurosawa

    Akira Kurosawa New Member

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    Not saying that computer piracy is justifiable, merely that it's extremely petty.
    So much so that laws on it are changing for the better, the margin of people is insane, 5-6 million on a daily basis (that's on a per site basis stats from a couple sites.)

    Epic has more than enough money to have some several hundred thou go unpayed for. I have have a general rule for my personal piracy. I apply some ethics to it, example is freelance digital artists. They are hands off because they make a direct living off of what they create. If it doesn't sell they they might be in financial trouble. I stay away from anything that's not mass produced and corporately funded. Or if they are known, or advertising that a decent portion of the sums will be donated to a charity cause.

    Oh and to clarify, my copies of the UT series are legit. From Unreal + Expan, Unreal 2, Unreal Tournament, UT2k3, UTk4, and UT3.
    However I'm regretting having UT3 in my legit collection. Which was bought due to the hype, and love of the previous.

    I've been in situations more than once where all my money is being pumped into other projects. So I'll torrent a game to give to something new to play.
    If I find the game keep able/deserving then I buy it when I can.

    Or if a game doesn't have a demo, I will pirate it too. I need to know if I'll like the game before I invest in it. Like mercenaries 2, all the videos on that game are extremely misleading. Deleted the game within 2 hours of install. (On a side note, mercs2 deserves the 08-09 worst game award.)

    Another example is a game I will fail to name, it's dev team is MUCH more than in prominent business, currently has around 200-400 servers dedicated to strictly cracked gamers. The majority of the servers have at least 8 people in it. With others being maxed all the way up to 60.
    If I were to name it, it might encourage someone. Which I'm not trying to do since that would more than likely be violating the rules. If I go a little to in depth just let me know, I know how this is a sticky subject on gaming community sites.

    Post away, I see no trolls. Lest your pointing at me. Although I would think that mistaken.
    All I see is an in depth civil discussion. A difference of opinion is nothing to be riled by.
     
    Last edited: Sep 9, 2008
  18. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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    I joined a cracked server, a nolicense one, because I used the random search function which brought me into it. I disagree with the first sentence as whole, but I voted for it because I actually played in there, though without knowing at first it is nolicense server.
    But while I did that, someone tried to steal my account at the same time, so this can be dangerous.

    Btw, AFAIK you can't ban servers out of master server list, that's bull****. At least not at previous games.
     
  19. Akira Kurosawa

    Akira Kurosawa New Member

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    Your CD key is the only thing that's worth value. Your GS account isn't linked to it, all it contains is your email, friends list and a few other server stored tid bits.

    How did someone try stealing your account? I think that needs some clarification.
     
  20. elmuerte

    elmuerte Master of Science

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    Well... just to point to a couple of your flaws:

    1) keygens often contain a fix set of keys which they randomly display, this is specially the case when there's no input to create a key
    2) Epic never used SecuROM, it has always been SafeDisc.
    3) UT3 doesn't even have SafeDisc or any other copy protection, it just has a key
    4) Epic does care for DRM stuff, that's why they always removed the CD checks in a certain patch (often the first patch). It's usually the publisher that wants those failing DRMs installed.
    5) Cracked server means that people without legit copies can play on the server (losing your license means you lost your legit copy).
    6) Cracked servers don't unite anyone except people with legit and illegitimate copies.
     

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