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Constantly reading from hard-drive=unplayable

Discussion in 'Hardware, Software & Troubleshooting' started by Little Recon, Nov 3, 2000.

  1. Little Recon

    Little Recon New Member

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    Whenever I try to play a game, my computer is CONSTANTLY reading from the hard drive. I assume it is loading the level or graphics or something, because if I just sit there for like 20 seconds, it stops. I can then move forward a little or turn side to side a very little bit until it starts reading again. Once it starts reading, the game gets unplayably jumpy. If I try to run around and shoot anyone, its like watching a slide show. After being in the same area for a while though, it gets less jumpy. This totally sounds like a graphics loading problem to me, but I have no idea how to fix it.

    Is this just how UT is or is there some way to fix it?

    Thx

    L.R.
     
  2. Crager

    Crager Ahh...just a player here

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    People here may be able to help you out if you include your system specs.
     
  3. Little Recon

    Little Recon New Member

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    Thanks, but I think I figured it out. I set the engine cache size to like 40 megs and turned off the precaching (what the hell good is that precache anyway, all it does is make loading a level twice as long).

    On a different note, does anyone know how to turn off precaching for OpenGl?

    L.R.
     
  4. Imaginos

    Imaginos Deathball addict?

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    In unrealtournament.ini, opengl renderer section set the DoPrecache=0 should do it.
     
  5. Little Recon

    Little Recon New Member

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    Thx, but I looked in the unrealtournament.ini and found the opengl renderer section and there is no mention of precache there. Any ideas?

    L.R.
     
  6. Imaginos

    Imaginos Deathball addict?

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    So add it...

    badda bing
     

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