1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Connecting to a specific IP address?

Discussion in 'Original Unreal Tournament' started by Shock6822, Apr 19, 2010.

  1. Shock6822

    Shock6822 Cock of the Walk

    Joined:
    Jul 2, 2000
    Messages:
    1,619
    Likes Received:
    0
    Me and a few friends wanted to play online together against bots. We all tried making a game and connecting to each others IP addresses via the Open Location option, but the screen just sat at connecting forever. We all have Version 436, all have legit copies from way back when, none of us had our firewalls up. Any ideas?
     
  2. Waffnuffly

    Waffnuffly >:E

    Joined:
    Nov 4, 2001
    Messages:
    2,196
    Likes Received:
    0
    Behind NAT'd routers? Have you tried using Hamachi to see if that's more helpful? Might be worth a shot.
     
  3. Bi()ha2arD

    Bi()ha2arD Toxic!

    Joined:
    Jun 29, 2009
    Messages:
    2,808
    Likes Received:
    0
    You probably have to forward ports on the host. Go to the router config and forward the ports to the machine that is hosting. Also make sure that you connect to their WAN IP, not the LAN one (192.168.x.x is LAN)
     
  4. Shock6822

    Shock6822 Cock of the Walk

    Joined:
    Jul 2, 2000
    Messages:
    1,619
    Likes Received:
    0
    Yeah, we're connecting to normal IPs (non-LAN). I haven't looked into port forwarding, can try that...can also try Hamachi, one of my friends has used it before. Thanks fellas :) I'll post back tonight with an update



    Edit: And holy cow, haven't seen your name in YEARS Waffnuffly! Hope all is well
     
  5. Waffnuffly

    Waffnuffly >:E

    Joined:
    Nov 4, 2001
    Messages:
    2,196
    Likes Received:
    0
    loooooooooooool same to you! Doing fine on this end.

    If you haven't forwarded ports and you're the host, that's like 99% likely to be the cause. If that doesn't work, Hamachi may be able to fix it. UT is pretty good with netcode, though, so you shouldn't have to go through too much trouble.
     

Share This Page