Collision tweaks

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Aggressor

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Nov 3, 2001
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I'd like to ask, which smesh collision settings can be turned to false, when I put blocking volumes around them. In maps I saw just BlockNonZeroExtentTraces put to false, whereas at UDN is written that BlockKarma can also be put to false.
 

Hourences

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Aug 29, 2000
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zero extent blabla is ment for letting coronas shine trough, for example when you have a window, and you want the stuff to shine trough
to lazy to think about the rest, its 10 am and i havent slept yet
normally the name should pretty much explain what it does, blockkarme false would prolly just make the player fall trough when he dies, no rag doll