B
Billdog
Guest
The roadmap specifies changes in version 3 that demands another collision system.
What and how will it change beyond hit locations?
A problem could be that players are out of size with the map they play on (even temporary).
By the way, it would be nice to know the effective radius of your weapons in Unreal measurement.
What and how will it change beyond hit locations?
A problem could be that players are out of size with the map they play on (even temporary).
By the way, it would be nice to know the effective radius of your weapons in Unreal measurement.