Hello,
Modern Magic Enterprises, LLC is in it's final phases of it's first demo release. The title is scheduled to be reviewed by MAJOR publishers March 1st. The project lead has prior game experience and has worked as producer and writer on several game titles.
In short, we are going to present three playable levels (third person view). Two of the maps are ready for playtesting. All game characters are complete and some static meshes. Placeholders can be used for what's not finished. As coder for our team you will be responsible for the following:
1. Coding the main character to Jump, attack, walk, run, and switch between three forms (swap models). The animations are mostly complete and ready for export.
2. We will have a few enemies on each level that will attack, flee, die.
3. The main character will posses powers that will require you to call up particle effects that are currently being finished.
4. You must know how to control the camera so it floats behind the character.
You will be the critical member(s) to the teams since implementation is all that's really left for us to do. We are scheduled for a March 1st presentation to the interested publishers. Once we get aquainted, I can fill you in on who exactly it is who's interested in publishing the title.
Please feel free to contact me with any questions, or if you'd like to see what we have so far.
James Abraham
Lead Artist - Modern Magic Enterprises, LLC
optiogon@sbcglobal.net
Modern Magic Enterprises, LLC is in it's final phases of it's first demo release. The title is scheduled to be reviewed by MAJOR publishers March 1st. The project lead has prior game experience and has worked as producer and writer on several game titles.
In short, we are going to present three playable levels (third person view). Two of the maps are ready for playtesting. All game characters are complete and some static meshes. Placeholders can be used for what's not finished. As coder for our team you will be responsible for the following:
1. Coding the main character to Jump, attack, walk, run, and switch between three forms (swap models). The animations are mostly complete and ready for export.
2. We will have a few enemies on each level that will attack, flee, die.
3. The main character will posses powers that will require you to call up particle effects that are currently being finished.
4. You must know how to control the camera so it floats behind the character.
You will be the critical member(s) to the teams since implementation is all that's really left for us to do. We are scheduled for a March 1st presentation to the interested publishers. Once we get aquainted, I can fill you in on who exactly it is who's interested in publishing the title.
Please feel free to contact me with any questions, or if you'd like to see what we have so far.
James Abraham
Lead Artist - Modern Magic Enterprises, LLC
optiogon@sbcglobal.net