I want to spawn a “UT_SpriteSmokePuff” and set its rising rate when I spawn it as part of a new wall hit FX.
with the above code I get this error
what’s the proper way to address this variable???
A = Spawn(class'UT_SpriteSmokePuff',,,Location + 8 * Vector(Rotation));
A.RemoteRole = ROLE_None;
A.drawscale = 0.3;
A.RisingRate = 10.000000
with the above code I get this error
Error: C:\UnrealTournament\newax\Classes\newAX22hit.uc(50) : Error, Unrecognized member 'RisingRate' in class 'Actor'
what’s the proper way to address this variable???