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ChatBots

Discussion in 'Dev Team' started by ProAsm, Mar 10, 2008.

  1. ProAsm

    ProAsm Active Member

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    Ok this is basically a ServerBots conversion for UT but the ServerBot section has been left out so the normal Bots are used.
    The only thing thats still here is the Game Auto Start.
    Otherwise the rest of the mod is about the chatting of the bots, basically El Muertes Bullsh*t modification as it was in ServerBots2
    Theoretically you dont need a ServerPackage= as it is serverside mod but I see in UT3 the mod get pushed to the client whether you add a ServerPackage or not, another stupid bug in the game.

    http://www.proasm.com/files/beta/ChatBots.zip

    ;)
     
  2. [PHX]Big_Deal

    [PHX]Big_Deal Member

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    installed and runs sweet for the first look ;)
     
  3. [PHX]Big_Deal

    [PHX]Big_Deal Member

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    Hi Ben.
    Server seems to crash every time with ChatBots. It crash after 1 or 2 maps played between mapchange. In the log is every time the same critical error:

    Log: SeamlessTravel to: DM-Revelation
    Log: ClearAllAnimSetLinkupCaches - Took 10.61ms
    ScriptLog: GetSeamlessTravelActorList
    Log: Primary PhysX scene will be in software.
    Log: Creating Primary PhysX Scene.
    Log: Bringing World EnvyEntry.TheWorld up for play (30) at 2008.03.11-20.20.36
    Log: Bringing up level for play took: 0.002226
    Log: Script call stack:
    Function Engine.PlayerController:ClientSetViewTarget

    Critical: appError called:
    Critical: TalkBot EnvyEntry.TheWorld:persistentLevel.TalkBot_11 (Function Engine.PlayerController:ClientSetViewTarget:0000) Infinite script recursion (250 calls) detected
    Critical: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)
    Log: === Critical error: ===
    TalkBot EnvyEntry.TheWorld:persistentLevel.TalkBot_11 (Function Engine.PlayerController:ClientSetViewTarget:0000) Infinite script recursion (250 calls) detected

    RaiseException() Address = 0x7c812a5b (filename not found)
    CxxThrowException() Address = 0x78158e89 (filename not found)
    Address = 0xb9da32 (filename not found)
    Address = 0xe8781b4c (filename not found)

    Exit: Executing UObject::StaticShutdownAfterError
    Exit: Executing UWindowsClient::ShutdownAfterError
    Log: Shutting down FaceFX...
    Log: FaceFX shutdown.
    Exit: Exiting.
    Exit: Name subsystem shutting down
    Uninitialized: Log file closed, 03/11/08 20:20:37

    I hope the log helps an bit!
     
  4. ProAsm

    ProAsm Active Member

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    mmm ok thanks, thats the same crash I was experiencing but its random.
    Anyway so much for modding for UT3.
    I'm not prepared to sit down and start studying all this new code from scratch to find these faults, its just not worth it.
    Later on this year I might come back to UT3 when I eventually get a new PC but atm I'll just give UT3 a miss as everything is sooooo slow here by me, compiling, testing, the server startup, everything takes forever and its no fun working with that.
    IMO UT2k4's graphics is 100 times better and everyone here is moving back to UT2004.
     
  5. [PHX]Big_Deal

    [PHX]Big_Deal Member

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    Not good news, but i hope you will go back coding for UT3 soon ;)
    Come on, ut3 graphics is 100 times better. When i play UT2004 i think i play on my old Atari ;)
     

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