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Character Scaling...

Discussion in 'Modeling & Skinning' started by dj_ely, Apr 26, 2005.

  1. dj_ely

    dj_ely New Member

    Joined:
    Apr 26, 2005
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    Hello!
    I was just wondering if it is possible to change the scale of the characters in the scripting of unreal.
    Currently the collision radius is set to 25 units
    the Collision heigh is set to 44 units
    the character height is set to 96 units (i.e. 6 feet tall!!)

    I was also wondering if anyone had any tips on saving static meshes from other maps to be used, in a map i am creating. I have been right clicking and saving as static meshes, but sometimes the textures arn't coming through/being applied even if i've taken the textures files also??

    Any hints/tips or links would be appreciated

    Cheers in advance

    dj_ely. :D
     

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