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Discussion in 'Play The Game' started by ReD_Fist, Oct 14, 2005.

  1. ReD_Fist

    ReD_Fist New Member

    Sep 6, 2004
    Likes Received:
    There is probably a thread someware allready.

    I only tried 2 dm maps so I don't have an informed opinion on things.

    But I was wondering about somthing with that ripper,I tried the ripper ver1 or somthing for ut2004 in my map i am doing,and chaos does the same dang thing,even though it is all different.

    Why is it those damn things stick around (the discs) stuck in walls after they stop bouncing around.
    Is that made that way or is ut2004 so fouled up against a ripper it cant be programed.?

    I will say the 2 maps I tried, those dudes must be dropping acid or somthing,and the intro screenshots are 4 billion times more pro looking than ut2004 tinker toy intros ,and the interface also spanks ut2004 in a big way.
  2. Manticore

    Manticore Official BUF Birthday Spammer

    Nov 5, 2003
    Likes Received:
    Don't ask me; I'm a big fan of the Chaos from all the different game platforms the mod/mutator has been coded for so I'm biased.

    I believe the ripper is supposed to do that. Chaos has a lot of good visual effects and detail.
    Last edited: Oct 14, 2005
  3. MassChAoS

    MassChAoS echo "NaliCity";

    May 23, 2002
    Likes Received:
    They are made to stick in the wall after so many bounces... classic chaos feature.

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