Well, as the subject header implies, I am a level editor who does Q2/HL levels, but I want to shift over to UT. I have found this very hard so far, mainly because of different techniques in design (like the way you go about putting your level together, not things like architecture), and was wondering if any one had any tutorials or ANYTHING to show me the right direction =)
Any help is appreciated...thank you!
Kwack
Any help is appreciated...thank you!
Kwack