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Cars are not completely solid

Discussion in 'Bugs/Troubleshooting' started by Eridius, Oct 23, 2004.

  1. Eridius

    Eridius New Member

    Oct 23, 2004
    Likes Received:
    Many times I have shot rockets through the bottom of a car. Each time I expected it to hit the car and possibly flip it. Instead the rockets goes right through the car. It seems that the bottom third, maybe the bottom half of the car is insubstantial. This is *extremely* annoying, because I'm losing clones because I can't hit the car when I should have. Please fix the collision detection for the cars.

    And speaking of collision detection, the peaks on top of peril plateau seem to have a larger collision area than is actually visible. Many times I have crashed my moscowboy on the air surroundng these peaks when I'm trying to get to the pump.
  2. Al[Demiurge]

    Al[Demiurge] New Member

    Oct 23, 2003
    Likes Received:
    The collision hull problem on the car is actually a problem with UT2K4 in general. You'll find similiar problems with many of the vehicles in the retail game. Basically, we don't want to car to "bottom-out" while driving, so we have to scoot it's collision geometry higher than it would otherwise be. Unfortunatey indeed, but there's nothing to be done. :-(

    We spent many hours haggling over the right height.


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