I'm trying to get information from the Razer Hydra (and I posted a very similar question on their forum) but I'm having trouble with binding the dll. I'm using nFringe in Visual Studio 2010 Shell and working with the UDK-2012-07 version of the UDK.
The specific error I'm seeing is this:
Unknown function modifier 'dllimport'.
That happens with every instance of the word, up to the error limit. I get that error whether it's in my program's class that extends GamePlayerController or whether I put it in its own class that extends Object.
As far as I can tell, every class that I make that starts off like
class ____ extends ____ DLLBind(sixense);
is binding to the dll just fine. But that's kind of useless if I can't use dllimport to do anything in the dll. Any idea why Visual Studio (or nFringe or the UDK) isn't recognizing dllimport?
The specific error I'm seeing is this:
Unknown function modifier 'dllimport'.
That happens with every instance of the word, up to the error limit. I get that error whether it's in my program's class that extends GamePlayerController or whether I put it in its own class that extends Object.
As far as I can tell, every class that I make that starts off like
class ____ extends ____ DLLBind(sixense);
is binding to the dll just fine. But that's kind of useless if I can't use dllimport to do anything in the dll. Any idea why Visual Studio (or nFringe or the UDK) isn't recognizing dllimport?