1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Can't leave for 2 seconds

Discussion in 'Infiltration Development' started by jaymian, Jun 29, 2003.

  1. jaymian

    jaymian Sweet Merciful Crap!

    Joined:
    Jan 25, 2001
    Messages:
    1,409
    Likes Received:
    0
    New forum looks great, but I can't seem to find a lot of older threads, like the SAS thread I started. I am still unable to get those damn maps hosted. I have emailed RM several times inquiring about it, but I get the old returned email. The file size is very large, and I am unable to host it myself, or use combatmaps. This is the last call for hosting those SAS maps. I'm sick of dealing with them.
     
  2. Spooge

    Spooge Digital Content Creator

    Joined:
    Jul 9, 2000
    Messages:
    933
    Likes Received:
    0
  3. fist_mlrs

    fist_mlrs that other guy

    Joined:
    Jan 4, 2001
    Messages:
    1,496
    Likes Received:
    0
    you can upload maps bigger then 9mb to combatmaps as well, you just have to split the file and drop them a line
     
  4. Cleeus[JgKdo]

    Cleeus[JgKdo] because respawns suck

    Joined:
    Jun 8, 2002
    Messages:
    798
    Likes Received:
    0
    the problem is, that because of a forum bug and database problems BU had to import a backup from march 2002. Thats why a lot of posts are gone :(
    but i think they are still alive in our memory :)

    how large?
     
  5. erehwoN

    erehwoN The Bass Ackwards BTL

    Joined:
    May 30, 2001
    Messages:
    1,711
    Likes Received:
    0
    I can host them for you as well. Just get ahold of me if you still need hosting.
     
  6. Saladin

    Saladin Fez Toting Warrior!

    Joined:
    Jul 25, 2002
    Messages:
    509
    Likes Received:
    0
    ...all my skins were hosted here too, and if you wanted to paly on gd, you needed some of them, they are still linked to the old forums from the gd site....i need a place to host skins....must have Realskins site to host all skins created!
     
  7. fist_mlrs

    fist_mlrs that other guy

    Joined:
    Jan 4, 2001
    Messages:
    1,496
    Likes Received:
    0
  8. jaymian

    jaymian Sweet Merciful Crap!

    Joined:
    Jan 25, 2001
    Messages:
    1,409
    Likes Received:
    0
    I'm currently working with Spooer to get them hosted. But I still don't mind more options if it doesn't work out. As for Combatmaps, I have single texture files that are larger than 9mb. That and the 9mb limit is a bit off. It's more like 6mb. Trust me on that. So CM is a no go. And if I remember, erehwoN, you have no way of uploading a file of 90mb. If I ever get a link, feel free to back it up. And if anybody can get a hold of RM, I did send them the files like 2 or 3 months ago. Last I checked, they still ahve the files, but just haven't posted a link yet. But like I said, all emails I send are not going through. Does anybody from RM read threads from the mapping forums anymore???
     
  9. fist_mlrs

    fist_mlrs that other guy

    Joined:
    Jan 4, 2001
    Messages:
    1,496
    Likes Received:
    0
    what i ment was that you could split the full archive using a tool like winrar or winace, so you could download it there. i'd love to host the maps, but all i could do would be to upload it to fileplanet (and i haven't uploaded any files yet, so i don't even know if i'd get this done)...
     
  10. erehwoN

    erehwoN The Bass Ackwards BTL

    Joined:
    May 30, 2001
    Messages:
    1,711
    Likes Received:
    0
    I can upload files of any size, I just don't have it set up so other people can upload stuff to my space (without me giving them my login info, which I'm not too keen on). So, if you get it somewhere and need it mirrored, let me know.
     
  11. Spooge

    Spooge Digital Content Creator

    Joined:
    Jul 9, 2000
    Messages:
    933
    Likes Received:
    0
    jaymain...

    I recently moved to a new FTP server with 1GB of space, I am in the process of U/L the SAS-MAPPACK.zip and once done I'll put up the link, sorry for the long delay.
     
  12. Spooge

    Spooge Digital Content Creator

    Joined:
    Jul 9, 2000
    Messages:
    933
    Likes Received:
    0
    OK... again, sorry for the delay.

    Here you go, you should be able to use this one for now, I'll be changing the username sometime soon but I'll update the information here.

    LINKY LINKY
    http://66.246.43.52/~spooger/sas-maps/
     
    Last edited: Jul 3, 2003
  13. Freon

    Freon Braaaaiinss...

    Joined:
    Jan 27, 2002
    Messages:
    4,546
    Likes Received:
    0
    w00t :)
    downloading...
     
  14. Cleeus[JgKdo]

    Cleeus[JgKdo] because respawns suck

    Joined:
    Jun 8, 2002
    Messages:
    798
    Likes Received:
    0
    Missing packages:
    SGTech1.Base
    SAS-Grady4

    only Nimrod runs
     
  15. Spooge

    Spooge Digital Content Creator

    Joined:
    Jul 9, 2000
    Messages:
    933
    Likes Received:
    0
    Shoot me the files jaymain... in the same location as the other and I'll add them to the D/L folder.
     
  16. jaymian

    jaymian Sweet Merciful Crap!

    Joined:
    Jan 25, 2001
    Messages:
    1,409
    Likes Received:
    0
    Damn. With a mess of files that big, I had a feeling I may have missed a few. I'll get those to you Spooge quick. So you tried all the maps? And hopefully it's only those two.

    Ok, uploaded the two textures. I believe that SGtech1 came with one of the official UT bonus packs. But I included it anyway. After 90mb, why not;). I also noticed that I have a sound file in the deco zip. You'll need to watch for stuff like that. I have files all over the place because I kept redoing the zips trying to upload to various places. Never got it right. This was a huge lesson learned. Too much for one mapper. Now I sort of know how it feels to compile all the official INF maps. Not fun.
     
    Last edited: Jul 1, 2003
  17. Alpha_9

    Alpha_9 Infiltration lead level designer

    Joined:
    Jun 1, 2000
    Messages:
    1,493
    Likes Received:
    0
    It's a dirty job, but somebody's gotta do it. ;)
     
  18. Spooge

    Spooge Digital Content Creator

    Joined:
    Jul 9, 2000
    Messages:
    933
    Likes Received:
    0
    Last edited: Jul 3, 2003
  19. jaymian

    jaymian Sweet Merciful Crap!

    Joined:
    Jan 25, 2001
    Messages:
    1,409
    Likes Received:
    0
    Thanks a lot Spooge. At this point RM or CM could grab it if they feel like it;). I guess I could set up an actual mappack release thread. Thanks again.
     
  20. Spooge

    Spooge Digital Content Creator

    Joined:
    Jul 9, 2000
    Messages:
    933
    Likes Received:
    0
    Your welcome man,

    And yea, you should start another thread otherwise they may not get the attention the files deserve.
     

Share This Page