can't import from other ut games what is going on

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Pigg

New Member
Dec 30, 2005
1
0
0
can't import from the ut based game i have i always get a error no matter if it is a texture music or sound.
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OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1896 MHz with 767MB RAM
Video: NVIDIA GeForce FX 5500 (8185)

Bad name index -703/18

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad17 2797219)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="D:\Ubisoft\Gearbox Software\BrothersInArmsEiB\Texture\t_ext_city.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="D:\Ubisoft\Gearbox Software\BrothersInArmsEiB\Texture\t_ext_city.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="D:\Ubisoft\Gearbox Software\BrothersInArmsEiB\Texture\t_ext_cit).. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

:mad:
 

Bav

New Member
Oct 4, 2005
11
0
0
They're incompatible file types, if you make them in ut then you can't use them in the runtime and vice-versa!

The only way i can think of is to get the textures/music and convert them but that could slightly be bending the rules of the licenses.