Subclassed 'TMale1Bot' and called it 'DebugTMale1Bot', put it in a package 'DebugBot' ... Changed its MenuName param to be 'Debug Male Commando' instead of 'Male Commando' ... Compiled, got my DebugBot.u in System folder, made a DebugBot.int in System folder containing:
[Public]
Object=(Name=DebugBot.DebugTMale1Bot,Class=Class,MetaClass=Botpack.Bot,Description="Debug Male Commando")
Started UT, Practice Session, Bots, Configure ... But my new creation does not show up in the Classes list .... Added a reference in UnrealTournamet.ini to DebugBot for ServerPackages (already had one for EditPackages), but no difference.
What steps am i missing to make my bot show up so i can select it for use in a game? Totally baffled here.
[Public]
Object=(Name=DebugBot.DebugTMale1Bot,Class=Class,MetaClass=Botpack.Bot,Description="Debug Male Commando")
Started UT, Practice Session, Bots, Configure ... But my new creation does not show up in the Classes list .... Added a reference in UnrealTournamet.ini to DebugBot for ServerPackages (already had one for EditPackages), but no difference.
What steps am i missing to make my bot show up so i can select it for use in a game? Totally baffled here.