Rock and Roll, zombies, and action-defense... can't go wrong, right? Candygun Games thinks so and has licensed Unreal Engine 3 to bring Dead Block to life.
Candygun Games announces a licensing agreement with Epic Games, Inc. to use the award-winning Unreal Engine 3 in the development of "Dead Block," the studio's upcoming third-person action defense title for PC, Xbox Live Arcade and PlayStation Network to be published by Digital Reality and released during summer 2011. The license to use UE3 for "Dead Block" is part of a multi-year, exclusive licensing agreement with Epic Games.
"Dead Block" is Candygun Games' first original IP for the downloadable games market. Presenting a fresh, unique mix of arcade action and strategy game play, "Dead Block" features creative zombie-fighting combat with a rock and roll twist.
Candygun Games Founder and Managing Director Roger Joswig said, "We selected the extremely versatile Unreal Engine 3 because it's perfectly suited to develop the vision of our upcoming title. UE3 offers cutting-edge technology with the ability to develop multi-platform products in a highly efficient way. This proven engine solution and its integrated development environment shrinks development time, which is critical to enabling us to bring the vision of our game to life."
"Working with teams like Candygun is exciting because they're able to demonstrate how a small team with a lot of talent can make a fun, cross-platform game using Unreal Engine 3," said Mark Rein, vice president of Epic Games. "We can't wait to get our hands on 'Dead Block'."