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UE3 - UDK Can you globally change Sound Cue Attenuatino parameters?

Discussion in 'Programming' started by TurleyTown, Nov 20, 2011.

  1. TurleyTown

    TurleyTown New Member

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    Hi,

    Really hoping someone might be able to input into this small audio related roblem I am having....

    Here is a summary of my problem:
    I have many hundreds of SoundCues in a package.
    Within all the sounds cues they all have the same nodes:
    Attenuation / Modulator / Random / Sound Nodes....

    I need to alter the parameters on the Attenuation node for all of these Sound Cues.

    Can this be done in a Global way, or does it need to be done one Cue at a time?

    At the moment I am more inclined to think there is no Global way of doing it, having read around and tried a few things in the UDK, so probably have a long few days ahead of me :0(

    Below is the exact parameter changes I need to make for anyone who thinks they may have something to input on the issue:


    The parameters I need to change are all within the "Attenuation" node within the Sound Cues, and are the follwing:

    Distance Algorithm - ATTENUATION_Linear needs to become ATTENUATION_NaturalSound.

    Radius Min/Max needs values changed (same for all cues).

    Attenuate with LPF - is currently "Unchecked" and needs to become "Checked".

    LPFRadius Min/Max needs values changed (same for all cues).


    I am currently not convinced it is possible, but I need to change these parameters for many hundreds of SoundCues which will literally take days if it has to be done one by one.

    Any input would be very welcome, even if it is confirmation that there is no way to do this globally for a selection of Cues. I will just get cracking on doing it the slow way.

    many thanks

    TT
     
  2. kiff

    kiff That guy from Texas. Give me some Cash

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    what exactly are you trying to do?
     
  3. TurleyTown

    TurleyTown New Member

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    as I said in my post, I am trying to "Globally" alter some specific parameters for a lrage number of sound cues, rather than doing them one by one.

    I have discovered that (fortunately for me) the specific parameters I want to change can be done globally, whereas many otehr parameters cannot.

    Select all Sound Cues in List View
    Right Click - select sound attenuation parameters
    change values
    save

    Turned out to be straight forward, but this only works for any attenuation parameters.
     

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