Can someone please make me these small models?
Someone, anyone, please?
Can someone please make these 3 low/moderate ploy modeled monsters specifically for ut99, (any other game if you want as well). Also, a low poly decoration, also for ut99. Finaly a low/moderate poly vehicle for ut99. Some of the illustrations are poor but it's the idea that what realy counts for someone to make somthing..
{MONSTERS}
The first monster, a skeletron that screams and yelps as he runs, skipps, and jumps along (jumping every second or two while running). He atacks by either head-budding, slapping, kicking (in a skeleton like way), shooting finger-tips, and finaly pulling out a rib and jousting, (shiving), opponants with it.
The second monster is a spitting hornet, about 1 meter in length with 4 wings, stinger, and a fast striking/vicious atitude. It stings, spits, and you could make it bite if you want..
The last monster is a strong, mutated tapeworm or soliter, it swims underwater, bites people and hangs on sucking life slowly out, or whips them with it's back-side.
{DECORATION}
Only one decoration... It's a gravestone that tips over when you shoot at it and can even crumble.
{VEHICLE} optional
This is a car that moves in every dirrestion, shoots out the front, while looking like an average cutout cradboard box.
Those may sound a bit hard, but they are semi low poly and shoildn't be so hard at all.. (I think) Just save the things under different classes in UnrealEd Acrto menu..
Aren't those ideas DAMN good?
Someone, anyone, please?
Can someone please make these 3 low/moderate ploy modeled monsters specifically for ut99, (any other game if you want as well). Also, a low poly decoration, also for ut99. Finaly a low/moderate poly vehicle for ut99. Some of the illustrations are poor but it's the idea that what realy counts for someone to make somthing..
{MONSTERS}
The first monster, a skeletron that screams and yelps as he runs, skipps, and jumps along (jumping every second or two while running). He atacks by either head-budding, slapping, kicking (in a skeleton like way), shooting finger-tips, and finaly pulling out a rib and jousting, (shiving), opponants with it.
The second monster is a spitting hornet, about 1 meter in length with 4 wings, stinger, and a fast striking/vicious atitude. It stings, spits, and you could make it bite if you want..
The last monster is a strong, mutated tapeworm or soliter, it swims underwater, bites people and hangs on sucking life slowly out, or whips them with it's back-side.
{DECORATION}
Only one decoration... It's a gravestone that tips over when you shoot at it and can even crumble.
{VEHICLE} optional
This is a car that moves in every dirrestion, shoots out the front, while looking like an average cutout cradboard box.
Those may sound a bit hard, but they are semi low poly and shoildn't be so hard at all.. (I think) Just save the things under different classes in UnrealEd Acrto menu..
Aren't those ideas DAMN good?
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