Per-pixel bump-mapping support
It is officially known that the GeForce3, the chip which Unreal2 is being optimized for, will support per-pixel bump-mapping technology. Will unreal 2 use this feature?
It is officially known that the GeForce3, the chip which Unreal2 is being optimized for, will support per-pixel bump-mapping technology. Will unreal 2 use this feature?
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