Bulletstorm Unreal Ed leak

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Mar 19, 2002
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Nice try. Probably DLC will avoid such a thing...

Okay, then just patch.
FOV option, mouse smoothing option, fix divisible by 8 resolution problem, get rid of letter boxing for non-16:9 resolutions, unlock the darn .ini files, keep the menu options more consistent (back/confirm locations change depending on the screen, having to press enter to get in the game then it suddenly wants "space" all the time [wtf] and so on - my hands are all over the place on my keyboard, like some menu QTE it makes my brain hurt), etc.
 
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MuLuNGuS

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Apr 14, 2005
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Okay, then just patch.
FOV option, mouse smoothing option, fix divisible by 8 resolution problem, get rid of letter boxing for non-16:9 resolutions, unlock the darn .ini files, keep the menu options more consistent (back/confirm locations change depending on the screen, having to press enter to get in the game then it suddenly wants "space" all the time [wtf] and so on - my hands are all over the place on my keyboard, like some menu QTE it makes my brain hurt), etc.

yeah, playing the game is really fun, but this little fine ridiculous issues are unbelievable :rolleyes:

sad but, the best days of pc gaming are over...
 

Dont be a nubcake

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Feb 29, 2008
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I played the Bulletstorm demo for one of the consoles. Reaction : no, don't want. This thread makes me sad, not because of B.S :)lol:), but because I think Wormbo and others are right about Epic purposely making their games have a short lifespan. In the end, I believe they are just shortening their lifespan as a studio. It will eventually come back to bite them. I hate to drop the H bomb, but a big part of the success with games like Halo 3 is the fact they keep supporting the game for like a solid year. It may be a bunch of "dlc" smoke and mirrors, but at least the illusion of support is there. The game is not a desert wasteland 3 weeks after launch. :/ GoW can lick my nards too...wtf is that game any damn way? I hate it...lol