Bulletstorm Trailer: Whip, Kick, BOOM

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hal

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You can tell the Bulletstorm release day is getting closer as evidenced by this extremely cool Bulletstorm trailer - possibly one of the more entertaining to date. Whip, Kick, BOOM!



 

DarkEmperor

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It amazes me how desperate Epic is trying to convince us how good their game is... this must be the 100th trailer in the last month, Duty Calls looks already cooler than this game... "boring!"
Oh and btw what is so extremely cool about it? If you want a good trailer go watch the Crysis 2 story trailer...
 

UBerserker

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I watched this trailer over 20 times now. ****ing awesome :tup:

Looks like now Serious Sam 3 can wait a bit more
 
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Sjosz

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Neat trailer, certainly seems to capture the essence of what Bulletstorm is supposed to be. Looking forward to seeing it next week.

It amazes me how desperate Epic is trying to convince us how good their game is... this must be the 100th trailer in the last month, Duty Calls looks already cooler than this game... "boring!"
Oh and btw what is so extremely cool about it? If you want a good trailer go watch the Crysis 2 story trailer...

I would say it surprises me that people who want to vehemently dislike Epic will make comments like this, but I'd be lying if I did. Troll harder.
 

Axeman

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Neat trailer, certainly seems to capture the essence of what Bulletstorm is supposed to be. Looking forward to seeing it next week.



I would say it surprises me that people who want to vehemently dislike Epic will make comments like this, but I'd be lying if I did. Troll harder.

Cosign.
 

Feralidragon

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Looks really cool, most of it, but I must say one thing: that "monster in the city" part of the trailer looks really really reaaallly bad.
They just had to show perhaps one of the worst parts of the game that resembles the physics of UnrealEngine 1.x games (the buildings should break and collapse, not jump as "1 single object" with the physics of a regular box made of plastic).

Even so, that's the only thing I saw to be really bad about the game so far, and it indeed shows that the quality level may drop a bit once in the actual game, but I must say the rest looks really cool enough for a good play imho.
 

shoptroll

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I like how well the trailer syncs with the music. Nice touch.

No buy until a demo though. Principles.
 

UBerserker

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I like how well the trailer syncs with the music. Nice touch.

No buy until a demo though. Principles.

I remember you asked if voices could be removed or not. There's a Voice Volume option.

Also difficulties are all available from the start so there's no "unlocking difficulty" bull****
 

Sjosz

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I remember you asked if voices could be removed or not. There's a Voice Volume option.

Also difficulties are all available from the start so there's no "unlocking difficulty" bull****

Supposedly there is also a profanity filter that you can turn on or off. Not 100% sure if I just imagined that or if it's true.
 

shoptroll

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I remember you asked if voices could be removed or not. There's a Voice Volume option.

Coolness. The more recent trailers showed a less gabby protagonist so I'm hoping I won't need to gag him.

Supposedly there is also a profanity filter that you can turn on or off. Not 100% sure if I just imagined that or if it's true.

I'm pretty sure that was confirmed a while back when news broke out over the high rate of f-bombs
 

UBerserker

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Options you can toggle on/off are:
1)Show Skillpoints
2)Show Interaction Hints
3)Enable Crouch Protection (this is Off by default)
4)Subtitles
5)Aim Assist
6)Aim Lock
7)Mature Language (yes it's true)
8)Show Blood/Gore
9)Share Usage data

Looks really cool, most of it, but I must say one thing: that "monster in the city" part of the trailer looks really really reaaallly bad.
They just had to show perhaps one of the worst parts of the game that resembles the physics of UnrealEngine 1.x games (the buildings should break and collapse, not jump as "1 single object" with the physics of a regular box made of plastic).

I've seen from a posted video that it's not a real city, but a toy/fake one.
 
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hal

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Looks really cool, most of it, but I must say one thing: that "monster in the city" part of the trailer looks really really reaaallly bad.
They just had to show perhaps one of the worst parts of the game that resembles the physics of UnrealEngine 1.x games (the buildings should break and collapse, not jump as "1 single object" with the physics of a regular box made of plastic).

Without spoiling it... there's an in-game reason the building does that.

Perhaps they shouldn't have shown it out of context.