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Bulletstorm Dev Blog: Small Details

Discussion in 'News & Articles' started by hal, Feb 8, 2011.

  1. hal

    hal Dictator Staff Member

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    [​IMG] Krzysztof 'Hatred' Dolas, Environment Artist at People Can Fly, contributes to the latest Bulletstorm developer's blog with a look at what it takes to bring something as simple as an office chair to life. Krzysztof talks about bringing out the details:

     
  2. [SAS]Solid Snake

    [SAS]Solid Snake New Member

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    I wonder when Drevlin will get a chance to say stuff!
     
  3. elmuerte

    elmuerte Master of Science

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    Never. They locked him in the basement.
     
  4. cosmix

    cosmix XoXo

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    The Z-brushed version is ace.
    I just wonder how he could manage to "read news on forums while doing some “mindless” things like UV layouting, smooth groups setup and finally baking geometry information from a high polygonal model to a low polygonal with use of 2D Map textures." :eek::lol:
     
  5. elmuerte

    elmuerte Master of Science

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    btw, the thing Hatred made is actually a "Personal Computing Environments". Search the internet, there are numerous real life examples. In fact, the movie "Grandma's Boy" featured one of them in the gamedev studio of that movie.
     
  6. Kantham

    Kantham Fool.

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    As long as he can get laid from time to time, I guess that's not really an issue.
     
  7. Slainchild

    Slainchild Gold Member

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    He made a blog post a couple of weeks ago about lighting. ;)
     
  8. -=WolverinE=-

    -=WolverinE=- New Member

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    BLOODY SCREEN! SO REAL!
     
  9. Bi()ha2arD

    Bi()ha2arD Toxic!

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    Looks like they killed the left windows key...
     

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