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Bug with dedicated server

Discussion in 'Bugs/Troubleshooting' started by cravensmythe, Aug 12, 2004.

  1. cravensmythe

    cravensmythe Amigo Bandito

    Jun 30, 2004
    Likes Received:
    Wonder if anyone had any idea's particularly clone bandit dev guys to this problem.

    I have been hosting the new beta map and have been suffering from it crashing out randomly so I have set up server logging and this is what is outputted just beofre the crash

    It appears to tbe the clone jar hashing problem that triggers the failure

    What do you think?

    Log: Octree Warning (RemoveActor): RedCloneJar moved without proper hashing
    NetComeGo: Close TcpipConnection 08/12/04 15:13:06
    NetComeGo: Close TcpipConnection 08/12/04 15:13:07
    Log: Octree Warning (RemoveActor): RedCloneJar moved without proper hashing
    Log: Octree Warning (RemoveActor): BlueCloneJar moved without proper hashing
    Critical: USkeletalMesh::GetCollisionBoundingBox
    Critical: AActor::postKarmaStep
    Critical: PostStepAndDestroy
    Critical: KWorldStepSafeTime
    Critical: KTickLevelKarma
    Critical: TickAllActors
    Critical: ULevel::Tick
    Critical: (NetMode=1)
    Critical: TickLevel
    Critical: UGameEngine::Tick
    Critical: Level mingowar*
    Critical: UpdateWorld
    Critical: UServerCommandlet::Main
    Exit: Executing UObject::StaticShutdownAfterError
    Exit: Exiting.
    Log: FileManager: Reading 0 GByte 119 MByte 708 KByte 188 Bytes from HD took 36.590971 seconds (36.441971 reading, 0.149000 seeking).
    Log: FileManager: 14.355084 seconds spent with misc. duties
    Uninitialized: Name subsystem shut down
    Uninitialized: Log file closed, 08/12/04 15:16:05

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