Raffi, I plan to make it both, it just so happens that about a day and a half into it, I thought it might work as both, so while I learn to path a VCTF, I decided to path it for ONS first. I've posted a beta version if you want to have a look at the development so far. But keep in mind, it's an early beta since I plan on redoing the rock meshes I thought I would get thoughts on the map before I went and reconstructed everything. It will be the same layout and basic rock theme, just the meshes will be better optimized (noob 3d artist) and I will fix some seeing through the terrain issues while in the turrets stationed on the upper ledge- the camera moves outside the map and you can see all the yucky chunks of missing terrain where I used visibility. So I am going to make a largish alcove for the turret stations. blah blah you get the pic. Here is beta thread located here at BUF Nali:
http://forums.beyondunreal.com/showthread.php?t=139759
and over at UP where the beta file is hosted for DL
http://forums.unrealplayground.com/showthread.php?t=23848
http://forums.beyondunreal.com/showthread.php?t=139759
and over at UP where the beta file is hosted for DL
http://forums.unrealplayground.com/showthread.php?t=23848