Bots

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Who

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Dec 3, 1999
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Trinidad, West Indies
The only thing keeping back the completion of my new map is a problem with the bots.

I did not put any inventory items in the map and I put in pathnodes and defined the paths.
When I test the map with one bot in a team game with the bot on my team, the bot just wanders around not moving in the predefined paths.
Is this because there are no inventory items or am I doing something wrong??

Is it possible to use patrol points to make bots navigate the map and is it more or less efficient than pathnodes??

Thanks