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bots that behave.

Discussion in 'Mapping' started by bushwacker, Dec 11, 1999.

  1. bushwacker

    bushwacker Your Man In Havana

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    Hi
    I'm building a single player map with a small fort inside of it. I'd like to have a few bots inside defending it. When I put them in they will defend it but they also defend the fort from me. I've changed the attitudes to friendly but thats not working. If anyone can help thanks. Bushwacker
    ps. I'm very new to the game and I'm sure it shows!
     
  2. Wanderer

    Wanderer New Member

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    Unfortunetly without modifying the script, bots will always see you as a high priority threat and will attack.

    Ari might be able to help a bit more with this as it seems to be somewhat common.
     
  3. bushwacker

    bushwacker Your Man In Havana

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    Hmmm I'm sorry to hear that. I do have one other question though, what is Ari? Or should I say who is Ari? Ok one more, is there somewhere to find a scripted bot that would work for me? Or I guess I could learn C++ And do it myself. (right) Thanks Bushwacker.
     
  4. Wanderer

    Wanderer New Member

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  5. Aridale N. Belmont

    Aridale N. Belmont New Member

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    Is this map for UT or Unreal? If its for UT I cant be of much help
    since I dont own UT yet. If its Unreal theres really nothing that can
    be done since bots dont reconize a player unless its a botmatch team
    game. So your answer would be to set the default map type to a teamgame
    with a certain # of bots on the same team as your players team. If you
    set your fort to have a homebase in it then the bots should defend it
    from OTHER bots or players of a different team. I have no clue about
    monsters. Good luck and lemme know if you need anything else. I'll try
    to be of help.

    Ari

    PS: The above was cut straight from the email I sent you that I got back cause it said your address had errors or somethin.
     

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