Bots and floor movers.

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The Purple Bunny

Super Mario Breakdance!
Jun 27, 2003
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Hot South GA
www.bunnyhaetsu.net
I noticed this while making a jailbreak map. The execution for the blue team involves the floor opening up and the bots falling. Problem is, if the bots don't move (which they don't), then they won't fall when the floor opens. They'll just hang in mid-air. What can I do to fix this? Unless the bots move they'll just stay in mid-air until the jailzone kills them on timeout.
 

AMmayhem

Mayhem is everywhere
Nov 3, 2001
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NaliCity, MI
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Your editor is weird. ;) I'd think the bots would move with the floor until they reach the wall and then slide off.

You could just have the doors slowly drop open.
 

Bot_40

Go in drains
Nov 3, 2001
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York, UK
ya, bot collision on floor movers = buggy. You could try putting a kicker at the height where the bots get stuck which gives them a little nudge upwards. Set the kicked class to bot (select it in the actor browser and hit use as normal)